App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 10 px
Title: 25 px
Body text: 23 px (a) Title (b) Body text (c) Hint - 2.♿ A screen has 6 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 3.Which of these makes the app harder to use? (a) text that can grow (b) big touch targets (c) fast-flashing lights (d) strong colour contrast
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4.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 27 px
Title: 14 px
Caption: 19 px
Label: 17 px (a) Caption (b) Label (c) Body text (d) Title -
5.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 27 px
Caption: 19 px
Label: 25 px
Title: 10 px (a) Caption (b) Footer (c) Title (d) Label - 6.♿ Accessibility means an app works for ___. (a) only the coder (b) nobody (c) everyone (d) only experts
- 7.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 8.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 9.♿ Showing right or wrong only in red and green is a problem for ___. (a) the battery (b) the server (c) fast typists (d) colour-blind users
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10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 24 px
Footer: 21 px
Caption: 15 px
Body text: 21 px - 11.♿ What does a screen reader do? (a) takes photos (b) reads the screen aloud (c) makes text tiny (d) plays music
- 12.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a text label (c) a long animation (d) a sound
- 13.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 14.Which of these helps everyone use the app? (a) icons with no labels (b) sudden loud sounds (c) tiny tap areas (d) big touch targets
- 15.🔍 Which is the odd one out? (a) text that can grow (b) strong colour contrast (c) captions on videos (d) tiny tap areas
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16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 14 px
Label: 20 px
Hint: 26 px (a) Footer (b) Label (c) Hint - 17.Which of these helps everyone use the app? (a) fast-flashing lights (b) tiny tap areas (c) captions on videos (d) icons with no labels
- 18.Which of these helps everyone use the app? (a) icons with no labels (b) fast-flashing lights (c) labels on every icon (d) sudden loud sounds
- 19.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 20.True or false: “colour as the only clue” makes the app harder to use. (a) False (b) True
- 21.Which of these helps everyone use the app? (a) sudden loud sounds (b) colour as the only clue (c) fast-flashing lights (d) strong colour contrast
- 22.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
- 23.♿ A screen has 10 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 24.🔍 Which is the odd one out? (a) big touch targets (b) labels on every icon (c) fast-flashing lights (d) strong colour contrast
- 25.🔍 Which is the odd one out? (a) strong colour contrast (b) sudden loud sounds (c) text that can grow (d) big touch targets
- 26.🔍 Which is the odd one out? (a) tiny tap areas (b) big touch targets (c) fast-flashing lights (d) sudden loud sounds
- 27.♿ A screen has 12 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 28.♿ Why add captions to videos? (a) to hide the sound (b) to add colour (c) so anyone can follow (d) to slow them down
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29.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 13 px
Label: 23 px
Hint: 24 px -
30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 16 px
Caption: 18 px
Footer: 17 px
Hint: 9 px
Body text: 28 px (a) Hint (b) Footer (c) Label (d) Caption -
31.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 27 px
Title: 10 px
Body text: 19 px
Caption: 16 px (a) Body text (b) Title (c) Caption (d) Footer - 32.♿ A screen has 11 icon buttons. Only 10 of them have a text label for screen readers. How many still need a label?
- 33.Which of these makes the app harder to use? (a) labels on every icon (b) captions on videos (c) tiny tap areas (d) strong colour contrast
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34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 18 px
Hint: 10 px
Menu: 22 px
Body text: 13 px - 35.True or false: “text that can grow” makes the app harder to use. (a) True (b) False
- 36.♿ A screen has 11 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 37.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
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38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 11 px
Title: 20 px
Label: 23 px
Footer: 22 px - 39.♿ A screen has 11 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 40.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
Answer key
- Hint
- 3
- fast-flashing lights
- Title
- Title
- everyone
- 1
- helps everyone
- colour-blind users
- 1
- reads the screen aloud
- a text label
- makes it harder
- big touch targets
- tiny tap areas
- Footer
- captions on videos
- labels on every icon
- True
- True
- strong colour contrast
- makes it harder
- 9
- fast-flashing lights
- sudden loud sounds
- big touch targets
- 4
- so anyone can follow
- 1
- Hint
- Title
- 1
- tiny tap areas
- 2
- False
- 3
- makes it harder
- 1
- 9
- makes it harder
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