App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 2.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
- 3.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 4.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) icons with no labels (d) big touch targets
- 5.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 6.True or false: “captions on videos” helps everyone use the app. (a) True (b) False
- 7.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 25 px
Body text: 24 px
Menu: 9 px
Hint: 20 px
Label: 16 px (a) Title (b) Menu (c) Hint (d) Body text -
9.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 16 px
Caption: 10 px
Label: 16 px
Body text: 24 px
Menu: 16 px (a) Caption (b) Title (c) Label (d) Body text - 10.Which of these makes the app harder to use? (a) icons with no labels (b) captions on videos (c) strong colour contrast (d) text that can grow
- 11.♿ What does a screen reader do? (a) plays music (b) reads the screen aloud (c) makes text tiny (d) takes photos
- 12.🔍 Which is the odd one out? (a) strong colour contrast (b) tiny tap areas (c) colour as the only clue (d) fast-flashing lights
- 13.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
- 14.♿ A screen has 6 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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15.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 17 px
Title: 19 px
Label: 22 px - 16.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 17.Which of these makes the app harder to use? (a) sudden loud sounds (b) big touch targets (c) text that can grow (d) labels on every icon
- 18.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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19.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 11 px
Hint: 21 px
Footer: 24 px
Label: 16 px -
20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 21 px
Title: 11 px
Caption: 13 px
Label: 17 px
Footer: 12 px - 21.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 22.🔍 Which is the odd one out? (a) fast-flashing lights (b) sudden loud sounds (c) colour as the only clue (d) labels on every icon
- 23.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 24.Which of these makes the app harder to use? (a) fast-flashing lights (b) big touch targets (c) labels on every icon (d) strong colour contrast
- 25.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 26.Which of these helps everyone use the app? (a) tiny tap areas (b) fast-flashing lights (c) icons with no labels (d) text that can grow
-
27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 13 px
Body text: 13 px
Hint: 21 px - 28.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 29.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 30.Which of these makes the app harder to use? (a) big touch targets (b) strong colour contrast (c) labels on every icon (d) tiny tap areas
-
31.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 26 px
Hint: 23 px
Body text: 13 px
Menu: 24 px (a) Menu (b) Hint (c) Title (d) Body text -
32.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 26 px
Menu: 12 px
Caption: 25 px
Label: 22 px (a) Menu (b) Caption (c) Title (d) Label - 33.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
-
34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 12 px
Caption: 16 px
Footer: 22 px (a) Footer (b) Menu (c) Caption - 35.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) colour-blind users (c) fast typists (d) the battery
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36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 17 px
Body text: 18 px
Footer: 16 px
Caption: 17 px
Hint: 11 px - 37.True or false: “tiny tap areas” makes the app harder to use. (a) True (b) False
- 38.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 39.🔍 Which is the odd one out? (a) labels on every icon (b) big touch targets (c) text that can grow (d) sudden loud sounds
- 40.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a sound (c) a long animation (d) a text label
Answer key
- 2
- False
- makes it harder
- big touch targets
- helps everyone
- True
- helps everyone
- Menu
- Caption
- icons with no labels
- reads the screen aloud
- strong colour contrast
- True
- 2
- 0
- helps everyone
- sudden loud sounds
- 4
- 1
- 3
- makes it harder
- labels on every icon
- 1
- fast-flashing lights
- helps everyone
- text that can grow
- 2
- makes it harder
- makes it harder
- tiny tap areas
- Body text
- Menu
- helps everyone
- Menu
- colour-blind users
- 1
- True
- 6
- sudden loud sounds
- a text label
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