App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ A screen has 7 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 2.♿ Accessibility means an app works for ___. (a) nobody (b) only experts (c) only the coder (d) everyone
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3.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 11 px
Title: 17 px
Caption: 21 px
Label: 23 px (a) Label (b) Menu (c) Caption (d) Title - 4.♿ What does a screen reader do? (a) makes text tiny (b) takes photos (c) plays music (d) reads the screen aloud
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5.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 24 px
Label: 10 px
Menu: 16 px (a) Label (b) Menu (c) Body text -
6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 10 px
Menu: 18 px
Body text: 12 px
Label: 15 px - 7.♿ A screen has 6 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 8.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 9.Which of these makes the app harder to use? (a) captions on videos (b) labels on every icon (c) big touch targets (d) colour as the only clue
- 10.🔍 Which is the odd one out? (a) captions on videos (b) big touch targets (c) tiny tap areas (d) labels on every icon
- 11.🔍 Which is the odd one out? (a) big touch targets (b) sudden loud sounds (c) text that can grow (d) labels on every icon
- 12.Which of these helps everyone use the app? (a) fast-flashing lights (b) sudden loud sounds (c) captions on videos (d) colour as the only clue
- 13.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 14.True or false: “captions on videos” helps everyone use the app. (a) True (b) False
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15.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 14 px
Label: 20 px
Footer: 19 px - 16.♿ A screen has 12 icon buttons. Only 10 of them have a text label for screen readers. How many still need a label?
- 17.🔍 Which is the odd one out? (a) icons with no labels (b) text that can grow (c) fast-flashing lights (d) tiny tap areas
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 24 px
Title: 19 px
Hint: 22 px
Label: 16 px
Menu: 14 px (a) Menu (b) Title (c) Footer (d) Hint - 19.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
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20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 14 px
Hint: 13 px
Caption: 10 px
Title: 13 px - 21.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 22.♿ A screen has 12 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 23.♿ A screen has 11 icon buttons. Only 10 of them have a text label for screen readers. How many still need a label?
- 24.♿ A screen has 10 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 25.🔍 Which is the odd one out? (a) icons with no labels (b) big touch targets (c) fast-flashing lights (d) tiny tap areas
- 26.Which of these helps everyone use the app? (a) tiny tap areas (b) sudden loud sounds (c) icons with no labels (d) big touch targets
- 27.🔍 Which is the odd one out? (a) fast-flashing lights (b) captions on videos (c) labels on every icon (d) text that can grow
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28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 11 px
Hint: 15 px
Body text: 20 px - 29.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 30.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 31.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
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32.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 23 px
Body text: 14 px
Footer: 17 px
Label: 17 px - 33.♿ A screen has 10 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 34.🔍 Which is the odd one out? (a) sudden loud sounds (b) captions on videos (c) icons with no labels (d) fast-flashing lights
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 13 px
Title: 18 px
Label: 18 px - 36.True or false: “colour as the only clue” helps everyone use the app. (a) False (b) True
- 37.♿ A screen has 10 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
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38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 18 px
Hint: 9 px
Body text: 17 px (a) Hint (b) Caption (c) Body text - 39.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 40.♿ A screen has 9 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
Answer key
- 1
- everyone
- Menu
- reads the screen aloud
- Label
- 3
- 2
- makes it harder
- colour as the only clue
- tiny tap areas
- sudden loud sounds
- captions on videos
- makes it harder
- True
- 1
- 2
- text that can grow
- Menu
- makes it harder
- 4
- 4
- 10
- 1
- 9
- big touch targets
- big touch targets
- fast-flashing lights
- 2
- makes it harder
- helps everyone
- helps everyone
- 1
- 6
- captions on videos
- 1
- False
- 1
- Hint
- False
- 7
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