App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ A screen has 10 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 2.Which of these helps everyone use the app? (a) fast-flashing lights (b) icons with no labels (c) colour as the only clue (d) strong colour contrast
- 3.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 4.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 5.♿ What does a screen reader do? (a) plays music (b) takes photos (c) reads the screen aloud (d) makes text tiny
- 6.🔍 Which is the odd one out? (a) sudden loud sounds (b) tiny tap areas (c) colour as the only clue (d) text that can grow
- 7.♿ A screen has 7 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 18 px
Menu: 25 px
Footer: 11 px (a) Label (b) Footer (c) Menu - 9.True or false: “captions on videos” helps everyone use the app. (a) True (b) False
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10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 22 px
Menu: 16 px
Caption: 13 px -
11.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 23 px
Hint: 26 px
Caption: 10 px
Footer: 27 px
Title: 20 px (a) Caption (b) Menu (c) Footer (d) Hint -
12.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 12 px
Body text: 11 px
Footer: 10 px - 13.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
- 14.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 15.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 16.🔍 Which is the odd one out? (a) colour as the only clue (b) tiny tap areas (c) sudden loud sounds (d) labels on every icon
- 17.♿ A screen has 12 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
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18.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 13 px
Label: 20 px
Footer: 13 px
Caption: 12 px
Body text: 11 px -
19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 18 px
Hint: 10 px
Footer: 16 px (a) Hint (b) Body text (c) Footer - 20.Which of these makes the app harder to use? (a) big touch targets (b) text that can grow (c) fast-flashing lights (d) labels on every icon
- 21.♿ A screen has 11 icon buttons. Only 10 of them have a text label for screen readers. How many still need a label?
- 22.Which of these helps everyone use the app? (a) tiny tap areas (b) icons with no labels (c) sudden loud sounds (d) big touch targets
-
23.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 14 px
Body text: 21 px
Footer: 22 px (a) Hint (b) Footer (c) Body text - 24.♿ Accessibility means an app works for ___. (a) everyone (b) only the coder (c) only experts (d) nobody
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25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 18 px
Menu: 26 px
Footer: 11 px (a) Footer (b) Body text (c) Menu - 26.Which of these helps everyone use the app? (a) icons with no labels (b) colour as the only clue (c) text that can grow (d) fast-flashing lights
- 27.Which of these makes the app harder to use? (a) captions on videos (b) labels on every icon (c) icons with no labels (d) text that can grow
-
28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 16 px
Title: 24 px
Menu: 13 px
Body text: 20 px
Caption: 13 px - 29.♿ Why add captions to videos? (a) to slow them down (b) to hide the sound (c) to add colour (d) so anyone can follow
- 30.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 31.♿ A screen has 11 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 32.♿ A screen has 10 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
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33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 17 px
Label: 10 px
Footer: 19 px (a) Label (b) Footer (c) Title -
34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 12 px
Footer: 20 px
Title: 20 px - 35.🔍 Which is the odd one out? (a) icons with no labels (b) strong colour contrast (c) text that can grow (d) big touch targets
- 36.True or false: “fast-flashing lights” helps everyone use the app. (a) True (b) False
- 37.♿ A screen has 11 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 38.Which of these makes the app harder to use? (a) labels on every icon (b) colour as the only clue (c) captions on videos (d) strong colour contrast
-
39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 14 px
Caption: 16 px
Hint: 16 px
Title: 26 px
Label: 16 px (a) Hint (b) Body text (c) Caption (d) Title - 40.True or false: “tiny tap areas” helps everyone use the app. (a) False (b) True
Answer key
- 7
- strong colour contrast
- makes it harder
- helps everyone
- reads the screen aloud
- text that can grow
- 3
- Footer
- True
- 1
- Caption
- 3
- False
- helps everyone
- True
- labels on every icon
- 3
- 4
- Hint
- fast-flashing lights
- 1
- big touch targets
- Hint
- everyone
- Footer
- text that can grow
- icons with no labels
- 2
- so anyone can follow
- False
- 4
- 2
- Label
- 1
- icons with no labels
- False
- 7
- colour as the only clue
- Body text
- False
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