App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 26 px
Title: 24 px
Hint: 9 px
Body text: 23 px (a) Body text (b) Title (c) Hint (d) Menu -
2.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 23 px
Hint: 14 px
Caption: 13 px - 3.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 4.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 5.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 6.🔍 Which is the odd one out? (a) labels on every icon (b) fast-flashing lights (c) icons with no labels (d) tiny tap areas
- 7.♿ Showing right or wrong only in red and green is a problem for ___. (a) the battery (b) colour-blind users (c) fast typists (d) the server
- 8.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
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9.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 14 px
Menu: 15 px
Hint: 13 px - 10.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 11.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 12.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 13.Which of these helps everyone use the app? (a) icons with no labels (b) tiny tap areas (c) colour as the only clue (d) strong colour contrast
- 14.🔍 Which is the odd one out? (a) big touch targets (b) colour as the only clue (c) text that can grow (d) captions on videos
- 15.♿ A screen has 11 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 16.🔍 Which is the odd one out? (a) tiny tap areas (b) big touch targets (c) sudden loud sounds (d) fast-flashing lights
- 17.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 18.Which of these makes the app harder to use? (a) labels on every icon (b) sudden loud sounds (c) captions on videos (d) text that can grow
- 19.Which of these helps everyone use the app? (a) sudden loud sounds (b) colour as the only clue (c) labels on every icon (d) fast-flashing lights
- 20.Which of these helps everyone use the app? (a) tiny tap areas (b) big touch targets (c) colour as the only clue (d) sudden loud sounds
- 21.♿ A screen has 7 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 22.♿ What does a screen reader do? (a) plays music (b) makes text tiny (c) takes photos (d) reads the screen aloud
- 23.🔍 Which is the odd one out? (a) labels on every icon (b) big touch targets (c) text that can grow (d) tiny tap areas
- 24.♿ What should every icon-only button have for screen readers? (a) a sound (b) a bright colour (c) a text label (d) a long animation
- 25.Which of these makes the app harder to use? (a) icons with no labels (b) labels on every icon (c) captions on videos (d) strong colour contrast
- 26.♿ Why add captions to videos? (a) to add colour (b) so anyone can follow (c) to hide the sound (d) to slow them down
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27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 11 px
Body text: 16 px
Menu: 22 px
Hint: 22 px
Title: 12 px - 28.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
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29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 19 px
Footer: 19 px
Hint: 23 px
Menu: 10 px (a) Footer (b) Caption (c) Menu (d) Hint - 30.Which of these makes the app harder to use? (a) text that can grow (b) big touch targets (c) colour as the only clue (d) labels on every icon
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31.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 11 px
Hint: 17 px
Footer: 18 px
Body text: 28 px (a) Body text (b) Footer (c) Menu (d) Hint - 32.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
- 33.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
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34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 19 px
Title: 18 px
Body text: 17 px
Label: 23 px - 35.🔍 Which is the odd one out? (a) tiny tap areas (b) icons with no labels (c) colour as the only clue (d) strong colour contrast
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36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 18 px
Body text: 21 px
Label: 14 px (a) Hint (b) Label (c) Body text - 37.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
- 38.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 39.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
- 40.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
Answer key
- Hint
- 2
- helps everyone
- helps everyone
- 5
- labels on every icon
- colour-blind users
- helps everyone
- 3
- False
- 1
- False
- strong colour contrast
- colour as the only clue
- 6
- big touch targets
- helps everyone
- sudden loud sounds
- labels on every icon
- big touch targets
- 2
- reads the screen aloud
- tiny tap areas
- a text label
- icons with no labels
- so anyone can follow
- 2
- True
- Menu
- colour as the only clue
- Menu
- True
- makes it harder
- 0
- strong colour contrast
- Label
- False
- helps everyone
- False
- False
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