App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) colour as the only clue (b) tiny tap areas (c) labels on every icon (d) fast-flashing lights
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2.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 19 px
Footer: 20 px
Body text: 18 px
Menu: 28 px
Label: 9 px (a) Label (b) Caption (c) Body text (d) Footer - 3.🔍 Which is the odd one out? (a) labels on every icon (b) big touch targets (c) captions on videos (d) tiny tap areas
- 4.True or false: “big touch targets” helps everyone use the app. (a) False (b) True
- 5.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 6.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
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7.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 22 px
Title: 13 px
Hint: 21 px
Label: 16 px (a) Label (b) Title (c) Footer (d) Hint - 8.♿ Accessibility means an app works for ___. (a) only experts (b) everyone (c) nobody (d) only the coder
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9.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 22 px
Caption: 24 px
Footer: 10 px (a) Footer (b) Hint (c) Caption -
10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 11 px
Hint: 16 px
Caption: 11 px - 11.♿ What does a screen reader do? (a) takes photos (b) makes text tiny (c) reads the screen aloud (d) plays music
- 12.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 13.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
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14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 21 px
Footer: 12 px
Caption: 13 px
Label: 24 px - 15.Which of these makes the app harder to use? (a) tiny tap areas (b) strong colour contrast (c) labels on every icon (d) captions on videos
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16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 17 px
Caption: 14 px
Title: 17 px (a) Title (b) Caption (c) Hint -
17.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 21 px
Body text: 24 px
Footer: 12 px
Menu: 27 px
Label: 19 px (a) Caption (b) Body text (c) Footer (d) Menu -
18.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 10 px
Title: 19 px
Footer: 11 px
Body text: 13 px -
19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 18 px
Body text: 16 px
Label: 11 px
Hint: 20 px (a) Body text (b) Label (c) Hint (d) Footer - 20.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 21.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 22.True or false: “text that can grow” makes the app harder to use. (a) True (b) False
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23.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 28 px
Body text: 26 px
Menu: 12 px (a) Body text (b) Menu (c) Footer -
24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 13 px
Caption: 13 px
Footer: 17 px - 25.Which of these helps everyone use the app? (a) text that can grow (b) icons with no labels (c) colour as the only clue (d) sudden loud sounds
- 26.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
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27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 16 px
Body text: 20 px
Caption: 15 px
Label: 18 px - 28.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 29.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 30.🔍 Which is the odd one out? (a) big touch targets (b) captions on videos (c) sudden loud sounds (d) text that can grow
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31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 22 px
Title: 13 px
Body text: 16 px
Hint: 15 px - 32.Which of these helps everyone use the app? (a) icons with no labels (b) colour as the only clue (c) sudden loud sounds (d) captions on videos
- 33.♿ A screen has 12 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
- 34.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
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35.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 17 px
Label: 19 px
Hint: 10 px
Menu: 21 px (a) Hint (b) Menu (c) Title (d) Label - 36.♿ What should every icon-only button have for screen readers? (a) a sound (b) a text label (c) a bright colour (d) a long animation
- 37.🔍 Which is the odd one out? (a) icons with no labels (b) text that can grow (c) labels on every icon (d) strong colour contrast
- 38.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 39.Which of these helps everyone use the app? (a) sudden loud sounds (b) strong colour contrast (c) colour as the only clue (d) tiny tap areas
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40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 20 px
Title: 12 px
Hint: 20 px
Footer: 20 px
Body text: 13 px
Answer key
- labels on every icon
- Label
- tiny tap areas
- True
- helps everyone
- True
- Title
- everyone
- Footer
- 2
- reads the screen aloud
- makes it harder
- makes it harder
- 2
- tiny tap areas
- Caption
- Footer
- 3
- Label
- helps everyone
- 6
- False
- Menu
- 2
- text that can grow
- helps everyone
- 1
- makes it harder
- 5
- sudden loud sounds
- 2
- captions on videos
- 3
- True
- Hint
- a text label
- icons with no labels
- 1
- strong colour contrast
- 2
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