App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 2.♿ What does a screen reader do? (a) makes text tiny (b) reads the screen aloud (c) takes photos (d) plays music
- 3.🔍 Which is the odd one out? (a) icons with no labels (b) text that can grow (c) fast-flashing lights (d) tiny tap areas
- 4.♿ A screen has 10 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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5.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 19 px
Menu: 10 px
Label: 19 px
Body text: 24 px (a) Label (b) Body text (c) Footer (d) Menu - 6.♿ Why add captions to videos? (a) to add colour (b) so anyone can follow (c) to hide the sound (d) to slow them down
- 7.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 10 px
Body text: 20 px
Footer: 20 px (a) Menu (b) Footer (c) Body text - 9.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
- 10.Which of these helps everyone use the app? (a) colour as the only clue (b) big touch targets (c) sudden loud sounds (d) icons with no labels
- 11.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
- 12.♿ A screen has 11 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 13.🔍 Which is the odd one out? (a) sudden loud sounds (b) icons with no labels (c) fast-flashing lights (d) captions on videos
- 14.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 15.♿ A screen has 8 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 16.♿ What should every icon-only button have for screen readers? (a) a sound (b) a text label (c) a long animation (d) a bright colour
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17.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 12 px
Body text: 27 px
Footer: 17 px (a) Footer (b) Title (c) Body text -
18.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 19 px
Body text: 12 px
Hint: 10 px -
19.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 14 px
Label: 11 px
Footer: 11 px
Body text: 12 px
Hint: 20 px - 20.♿ A screen has 10 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 21.♿ Accessibility means an app works for ___. (a) only the coder (b) everyone (c) only experts (d) nobody
- 22.True or false: “fast-flashing lights” makes the app harder to use. (a) True (b) False
- 23.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
- 24.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 25.♿ A screen has 7 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 26.Which of these helps everyone use the app? (a) colour as the only clue (b) labels on every icon (c) tiny tap areas (d) icons with no labels
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27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 22 px
Label: 23 px
Caption: 14 px
Body text: 25 px
Menu: 16 px (a) Body text (b) Label (c) Title (d) Caption - 28.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 29.Which of these makes the app harder to use? (a) labels on every icon (b) captions on videos (c) colour as the only clue (d) strong colour contrast
- 30.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 31.♿ A screen has 8 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 32.Which of these helps everyone use the app? (a) fast-flashing lights (b) icons with no labels (c) sudden loud sounds (d) captions on videos
- 33.🔍 Which is the odd one out? (a) icons with no labels (b) colour as the only clue (c) big touch targets (d) fast-flashing lights
- 34.🔍 Which is the odd one out? (a) tiny tap areas (b) labels on every icon (c) icons with no labels (d) fast-flashing lights
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35.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 22 px
Label: 28 px
Menu: 27 px
Body text: 14 px
Caption: 16 px (a) Menu (b) Hint (c) Body text (d) Label - 36.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 37.♿ A screen has 12 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 38.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
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39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 16 px
Menu: 16 px
Footer: 10 px
Title: 15 px
Caption: 24 px - 40.🔍 Which is the odd one out? (a) labels on every icon (b) fast-flashing lights (c) text that can grow (d) strong colour contrast
Answer key
- makes it harder
- reads the screen aloud
- text that can grow
- 8
- Menu
- so anyone can follow
- helps everyone
- Menu
- True
- big touch targets
- False
- 8
- captions on videos
- makes it harder
- 1
- a text label
- Title
- 2
- 4
- 5
- everyone
- True
- False
- 4
- 5
- labels on every icon
- Caption
- 6
- colour as the only clue
- makes it harder
- 3
- captions on videos
- big touch targets
- labels on every icon
- Body text
- helps everyone
- 8
- True
- 2
- fast-flashing lights
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