App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) strong colour contrast (b) big touch targets (c) captions on videos (d) icons with no labels
- 2.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 3.🔍 Which is the odd one out? (a) tiny tap areas (b) fast-flashing lights (c) colour as the only clue (d) strong colour contrast
- 4.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
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5.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 21 px
Hint: 24 px
Label: 16 px
Footer: 21 px
Caption: 18 px -
6.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 11 px
Body text: 23 px
Menu: 17 px (a) Body text (b) Menu (c) Caption - 7.🔍 Which is the odd one out? (a) text that can grow (b) fast-flashing lights (c) sudden loud sounds (d) icons with no labels
- 8.♿ A screen has 7 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 9.♿ A screen has 8 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 10.🔍 Which is the odd one out? (a) strong colour contrast (b) labels on every icon (c) captions on videos (d) fast-flashing lights
- 11.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 12.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) icons with no labels (d) text that can grow
- 13.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) the server (c) colour-blind users (d) the battery
- 14.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 15.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
- 16.♿ What does a screen reader do? (a) plays music (b) takes photos (c) makes text tiny (d) reads the screen aloud
- 17.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
- 18.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 26 px
Caption: 20 px
Footer: 9 px
Body text: 27 px
Hint: 27 px (a) Body text (b) Menu (c) Footer (d) Caption - 20.♿ A screen has 10 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 21.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 22.🔍 Which is the odd one out? (a) sudden loud sounds (b) colour as the only clue (c) tiny tap areas (d) big touch targets
- 23.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 24.Which of these helps everyone use the app? (a) sudden loud sounds (b) strong colour contrast (c) tiny tap areas (d) fast-flashing lights
- 25.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 26.♿ What should every icon-only button have for screen readers? (a) a text label (b) a long animation (c) a bright colour (d) a sound
- 27.Which of these helps everyone use the app? (a) fast-flashing lights (b) tiny tap areas (c) big touch targets (d) icons with no labels
- 28.Which of these makes the app harder to use? (a) strong colour contrast (b) fast-flashing lights (c) text that can grow (d) captions on videos
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29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 26 px
Body text: 12 px
Caption: 26 px
Hint: 18 px (a) Hint (b) Body text (c) Title (d) Caption -
30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 18 px
Label: 17 px
Title: 20 px
Hint: 22 px -
31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 19 px
Hint: 10 px
Caption: 13 px -
32.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 11 px
Footer: 11 px
Label: 24 px -
33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 10 px
Hint: 24 px
Menu: 25 px (a) Footer (b) Hint (c) Menu - 34.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 18 px
Menu: 14 px
Footer: 23 px - 36.🔍 Which is the odd one out? (a) strong colour contrast (b) big touch targets (c) labels on every icon (d) tiny tap areas
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37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 24 px
Footer: 13 px
Menu: 20 px (a) Hint (b) Footer (c) Menu -
38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 9 px
Menu: 16 px
Label: 24 px
Caption: 21 px
Body text: 28 px (a) Caption (b) Label (c) Menu (d) Hint -
39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 24 px
Body text: 20 px
Menu: 19 px -
40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 18 px
Caption: 13 px
Title: 10 px
Hint: 17 px
Answer key
- icons with no labels
- makes it harder
- strong colour contrast
- True
- 0
- Caption
- text that can grow
- 5
- 7
- fast-flashing lights
- makes it harder
- text that can grow
- colour-blind users
- helps everyone
- True
- reads the screen aloud
- False
- True
- Footer
- 2
- 4
- big touch targets
- makes it harder
- strong colour contrast
- helps everyone
- a text label
- big touch targets
- fast-flashing lights
- Body text
- 0
- 2
- 2
- Footer
- helps everyone
- 1
- tiny tap areas
- Footer
- Hint
- 0
- 2
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