App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ A screen has 9 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 2.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 3.True or false: “strong colour contrast” helps everyone use the app. (a) True (b) False
- 4.♿ What does a screen reader do? (a) takes photos (b) plays music (c) reads the screen aloud (d) makes text tiny
- 5.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 6.Which of these makes the app harder to use? (a) text that can grow (b) strong colour contrast (c) icons with no labels (d) labels on every icon
- 7.♿ Why add captions to videos? (a) so anyone can follow (b) to hide the sound (c) to add colour (d) to slow them down
- 8.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a sound (c) a text label (d) a bright colour
- 9.🔍 Which is the odd one out? (a) colour as the only clue (b) icons with no labels (c) sudden loud sounds (d) big touch targets
- 10.Which of these makes the app harder to use? (a) strong colour contrast (b) labels on every icon (c) text that can grow (d) colour as the only clue
- 11.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) the battery (c) the server (d) colour-blind users
- 12.🔍 Which is the odd one out? (a) captions on videos (b) tiny tap areas (c) fast-flashing lights (d) colour as the only clue
- 13.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
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14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 13 px
Label: 11 px
Body text: 20 px - 15.True or false: “fast-flashing lights” makes the app harder to use. (a) True (b) False
- 16.♿ Accessibility means an app works for ___. (a) nobody (b) only the coder (c) only experts (d) everyone
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17.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 10 px
Menu: 18 px
Label: 18 px
Caption: 23 px (a) Body text (b) Caption (c) Label (d) Menu - 18.🔍 Which is the odd one out? (a) text that can grow (b) tiny tap areas (c) labels on every icon (d) big touch targets
- 19.Which of these helps everyone use the app? (a) tiny tap areas (b) captions on videos (c) colour as the only clue (d) sudden loud sounds
- 20.Which of these helps everyone use the app? (a) sudden loud sounds (b) big touch targets (c) tiny tap areas (d) icons with no labels
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21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 13 px
Footer: 21 px
Label: 25 px
Menu: 28 px (a) Footer (b) Menu (c) Body text (d) Label - 22.🔍 Which is the odd one out? (a) sudden loud sounds (b) big touch targets (c) strong colour contrast (d) labels on every icon
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23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 22 px
Body text: 24 px
Label: 23 px
Hint: 14 px - 24.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 25.♿ A screen has 6 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 26.Which of these makes the app harder to use? (a) text that can grow (b) captions on videos (c) fast-flashing lights (d) big touch targets
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27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 24 px
Menu: 16 px
Label: 10 px
Hint: 20 px (a) Menu (b) Footer (c) Hint (d) Label - 28.Which of these helps everyone use the app? (a) sudden loud sounds (b) text that can grow (c) tiny tap areas (d) fast-flashing lights
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29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 20 px
Hint: 12 px
Caption: 18 px
Label: 26 px (a) Label (b) Caption (c) Title (d) Hint - 30.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
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31.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 12 px
Hint: 24 px
Footer: 19 px (a) Hint (b) Footer (c) Body text - 32.🔍 Which is the odd one out? (a) captions on videos (b) fast-flashing lights (c) labels on every icon (d) big touch targets
- 33.♿ A screen has 7 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 34.♿ A screen has 11 icon buttons. Only 10 of them have a text label for screen readers. How many still need a label?
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 17 px
Footer: 18 px
Title: 22 px
Caption: 20 px
Hint: 21 px -
36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 10 px
Title: 14 px
Footer: 16 px
Caption: 23 px -
37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 10 px
Footer: 16 px
Body text: 24 px
Label: 27 px (a) Footer (b) Body text (c) Label (d) Hint - 38.True or false: “text that can grow” helps everyone use the app. (a) True (b) False
- 39.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
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40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 25 px
Hint: 18 px
Footer: 11 px (a) Hint (b) Label (c) Footer
Answer key
- 7
- makes it harder
- True
- reads the screen aloud
- makes it harder
- icons with no labels
- so anyone can follow
- a text label
- big touch targets
- colour as the only clue
- colour-blind users
- captions on videos
- helps everyone
- 2
- True
- everyone
- Body text
- tiny tap areas
- captions on videos
- big touch targets
- Body text
- sudden loud sounds
- 1
- helps everyone
- 2
- fast-flashing lights
- Label
- text that can grow
- Hint
- False
- Body text
- fast-flashing lights
- 2
- 1
- 0
- 2
- Hint
- True
- True
- Footer
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