App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
- 2.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
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3.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 9 px
Title: 25 px
Hint: 28 px (a) Caption (b) Hint (c) Title - 4.♿ Why add captions to videos? (a) to add colour (b) to hide the sound (c) to slow them down (d) so anyone can follow
- 5.Which of these helps everyone use the app? (a) fast-flashing lights (b) sudden loud sounds (c) icons with no labels (d) big touch targets
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6.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 18 px
Footer: 28 px
Hint: 9 px
Menu: 27 px (a) Footer (b) Title (c) Hint (d) Menu - 7.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
- 8.Which of these helps everyone use the app? (a) tiny tap areas (b) captions on videos (c) colour as the only clue (d) icons with no labels
- 9.🔍 Which is the odd one out? (a) strong colour contrast (b) text that can grow (c) labels on every icon (d) icons with no labels
- 10.♿ What does a screen reader do? (a) makes text tiny (b) plays music (c) reads the screen aloud (d) takes photos
- 11.Which of these makes the app harder to use? (a) captions on videos (b) text that can grow (c) big touch targets (d) colour as the only clue
- 12.♿ What should every icon-only button have for screen readers? (a) a text label (b) a long animation (c) a bright colour (d) a sound
- 13.Which of these helps everyone use the app? (a) sudden loud sounds (b) tiny tap areas (c) text that can grow (d) colour as the only clue
- 14.Which of these helps everyone use the app? (a) sudden loud sounds (b) labels on every icon (c) colour as the only clue (d) tiny tap areas
- 15.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) labels on every icon (d) colour as the only clue
- 16.Which of these makes the app harder to use? (a) sudden loud sounds (b) text that can grow (c) labels on every icon (d) captions on videos
- 17.Which of these helps everyone use the app? (a) strong colour contrast (b) tiny tap areas (c) colour as the only clue (d) fast-flashing lights
- 18.🔍 Which is the odd one out? (a) strong colour contrast (b) labels on every icon (c) tiny tap areas (d) text that can grow
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19.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 22 px
Label: 19 px
Menu: 11 px
Footer: 21 px -
20.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 17 px
Footer: 13 px
Hint: 25 px
Body text: 20 px
Menu: 17 px (a) Body text (b) Hint (c) Footer (d) Label - 21.♿ A screen has 8 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 22.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 23.🔍 Which is the odd one out? (a) tiny tap areas (b) labels on every icon (c) colour as the only clue (d) fast-flashing lights
- 24.🔍 Which is the odd one out? (a) labels on every icon (b) sudden loud sounds (c) strong colour contrast (d) text that can grow
- 25.🔍 Which is the odd one out? (a) icons with no labels (b) big touch targets (c) tiny tap areas (d) sudden loud sounds
- 26.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
- 27.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 28.♿ A screen has 12 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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29.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 20 px
Body text: 17 px
Caption: 18 px -
30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 21 px
Body text: 25 px
Caption: 16 px
Label: 17 px
Footer: 14 px (a) Caption (b) Body text (c) Footer (d) Menu - 31.♿ Accessibility means an app works for ___. (a) nobody (b) everyone (c) only experts (d) only the coder
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32.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 13 px
Body text: 18 px
Label: 18 px
Title: 18 px
Hint: 24 px (a) Title (b) Label (c) Footer (d) Body text -
33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 28 px
Hint: 9 px
Menu: 21 px
Footer: 19 px
Body text: 18 px (a) Title (b) Menu (c) Footer (d) Hint - 34.♿ A screen has 11 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 16 px
Menu: 23 px
Footer: 10 px
Label: 24 px
Title: 21 px - 36.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 37.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
-
38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 9 px
Body text: 23 px
Footer: 21 px
Menu: 23 px (a) Menu (b) Footer (c) Caption (d) Body text -
39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 25 px
Title: 20 px
Menu: 10 px
Footer: 17 px
Hint: 16 px (a) Footer (b) Menu (c) Body text (d) Title -
40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 11 px
Label: 20 px
Hint: 24 px
Caption: 21 px
Title: 16 px (a) Hint (b) Caption (c) Body text (d) Label
Answer key
- False
- helps everyone
- Caption
- so anyone can follow
- big touch targets
- Hint
- True
- captions on videos
- icons with no labels
- reads the screen aloud
- colour as the only clue
- a text label
- text that can grow
- labels on every icon
- colour as the only clue
- sudden loud sounds
- strong colour contrast
- tiny tap areas
- 1
- Footer
- 7
- 6
- labels on every icon
- sudden loud sounds
- big touch targets
- True
- makes it harder
- 8
- 0
- Footer
- everyone
- Footer
- Hint
- 9
- 1
- makes it harder
- False
- Caption
- Menu
- Body text
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