App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 22 px
Body text: 14 px
Label: 17 px -
2.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 15 px
Title: 22 px
Footer: 23 px -
3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 24 px
Menu: 16 px
Label: 24 px - 4.🔍 Which is the odd one out? (a) text that can grow (b) colour as the only clue (c) labels on every icon (d) big touch targets
- 5.🔍 Which is the odd one out? (a) strong colour contrast (b) captions on videos (c) icons with no labels (d) text that can grow
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6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 13 px
Menu: 21 px
Body text: 19 px
Caption: 19 px - 7.Which of these makes the app harder to use? (a) strong colour contrast (b) labels on every icon (c) big touch targets (d) icons with no labels
- 8.🔍 Which is the odd one out? (a) icons with no labels (b) fast-flashing lights (c) labels on every icon (d) tiny tap areas
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9.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 25 px
Label: 21 px
Menu: 17 px
Caption: 14 px
Body text: 28 px (a) Caption (b) Menu (c) Title (d) Label - 10.♿ A screen has 12 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 11.🔍 Which is the odd one out? (a) fast-flashing lights (b) icons with no labels (c) big touch targets (d) sudden loud sounds
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12.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 22 px
Menu: 12 px
Caption: 24 px
Label: 24 px
Title: 22 px (a) Caption (b) Menu (c) Label (d) Body text - 13.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 14.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 15.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) sudden loud sounds (d) captions on videos
- 16.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 17.🔍 Which is the odd one out? (a) labels on every icon (b) fast-flashing lights (c) big touch targets (d) captions on videos
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 26 px
Label: 10 px
Hint: 16 px (a) Label (b) Body text (c) Hint - 19.Which of these makes the app harder to use? (a) text that can grow (b) labels on every icon (c) fast-flashing lights (d) strong colour contrast
- 20.♿ What does a screen reader do? (a) reads the screen aloud (b) makes text tiny (c) takes photos (d) plays music
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21.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 21 px
Title: 12 px
Hint: 16 px - 22.Which of these makes the app harder to use? (a) strong colour contrast (b) big touch targets (c) sudden loud sounds (d) labels on every icon
- 23.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 24.🔍 Which is the odd one out? (a) labels on every icon (b) captions on videos (c) strong colour contrast (d) tiny tap areas
- 25.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 26.♿ A screen has 12 icon buttons. Only 11 of them have a text label for screen readers. How many still need a label?
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27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 11 px
Label: 22 px
Caption: 28 px
Hint: 26 px
Menu: 25 px (a) Label (b) Hint (c) Caption (d) Title -
28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 16 px
Footer: 15 px
Menu: 24 px - 29.♿ Why add captions to videos? (a) to hide the sound (b) to slow them down (c) so anyone can follow (d) to add colour
- 30.♿ A screen has 11 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 31.Which of these helps everyone use the app? (a) sudden loud sounds (b) icons with no labels (c) strong colour contrast (d) tiny tap areas
- 32.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a bright colour (c) a sound (d) a text label
- 33.🔍 Which is the odd one out? (a) strong colour contrast (b) labels on every icon (c) captions on videos (d) sudden loud sounds
- 34.True or false: “captions on videos” makes the app harder to use. (a) False (b) True
- 35.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 36.♿ A screen has 6 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 37.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 38.Which of these makes the app harder to use? (a) text that can grow (b) captions on videos (c) colour as the only clue (d) big touch targets
- 39.♿ A screen has 7 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 40.Which of these makes the app harder to use? (a) captions on videos (b) big touch targets (c) strong colour contrast (d) tiny tap areas
Answer key
- 1
- 1
- 0
- colour as the only clue
- icons with no labels
- 1
- icons with no labels
- labels on every icon
- Caption
- 9
- big touch targets
- Menu
- makes it harder
- 4
- captions on videos
- False
- fast-flashing lights
- Label
- fast-flashing lights
- reads the screen aloud
- 1
- sudden loud sounds
- helps everyone
- tiny tap areas
- helps everyone
- 1
- Title
- 1
- so anyone can follow
- 7
- strong colour contrast
- a text label
- sudden loud sounds
- False
- makes it harder
- 2
- 6
- colour as the only clue
- 3
- tiny tap areas
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