App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
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2.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 26 px
Title: 13 px
Label: 21 px (a) Caption (b) Label (c) Title -
3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 18 px
Label: 10 px
Body text: 17 px - 4.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 5.🔍 Which is the odd one out? (a) icons with no labels (b) big touch targets (c) colour as the only clue (d) sudden loud sounds
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6.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 16 px
Caption: 17 px
Label: 22 px
Body text: 12 px
Hint: 20 px (a) Title (b) Caption (c) Body text (d) Label -
7.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 28 px
Label: 16 px
Body text: 9 px
Title: 26 px
Menu: 16 px (a) Body text (b) Title (c) Footer (d) Label - 8.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
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9.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 27 px
Footer: 25 px
Label: 22 px
Title: 11 px
Hint: 17 px (a) Body text (b) Title (c) Label (d) Footer - 10.♿ A screen has 10 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 11.♿ A screen has 10 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
- 12.♿ A screen has 7 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 13.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 14.🔍 Which is the odd one out? (a) captions on videos (b) fast-flashing lights (c) strong colour contrast (d) labels on every icon
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15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 12 px
Footer: 16 px
Caption: 27 px
Menu: 26 px (a) Body text (b) Caption (c) Footer (d) Menu - 16.♿ A screen has 9 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 17.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 18.🔍 Which is the odd one out? (a) tiny tap areas (b) labels on every icon (c) text that can grow (d) strong colour contrast
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 23 px
Caption: 19 px
Body text: 14 px (a) Body text (b) Caption (c) Title - 20.🔍 Which is the odd one out? (a) tiny tap areas (b) strong colour contrast (c) colour as the only clue (d) sudden loud sounds
- 21.Which of these makes the app harder to use? (a) captions on videos (b) text that can grow (c) big touch targets (d) tiny tap areas
- 22.♿ Accessibility means an app works for ___. (a) only experts (b) nobody (c) everyone (d) only the coder
- 23.🔍 Which is the odd one out? (a) labels on every icon (b) colour as the only clue (c) big touch targets (d) text that can grow
- 24.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
- 25.🔍 Which is the odd one out? (a) tiny tap areas (b) text that can grow (c) sudden loud sounds (d) fast-flashing lights
- 26.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 27.🔍 Which is the odd one out? (a) labels on every icon (b) colour as the only clue (c) fast-flashing lights (d) tiny tap areas
- 28.Which of these helps everyone use the app? (a) labels on every icon (b) tiny tap areas (c) icons with no labels (d) fast-flashing lights
- 29.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a text label (c) a long animation (d) a sound
- 30.♿ A screen has 9 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 31.Which of these helps everyone use the app? (a) tiny tap areas (b) icons with no labels (c) colour as the only clue (d) big touch targets
- 32.Which of these makes the app harder to use? (a) strong colour contrast (b) text that can grow (c) labels on every icon (d) colour as the only clue
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33.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 18 px
Footer: 21 px
Label: 11 px
Hint: 10 px
Menu: 12 px - 34.♿ A screen has 12 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 35.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
- 36.🔍 Which is the odd one out? (a) big touch targets (b) text that can grow (c) captions on videos (d) icons with no labels
- 37.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 38.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
- 39.♿ Why add captions to videos? (a) to slow them down (b) to add colour (c) to hide the sound (d) so anyone can follow
- 40.♿ A screen has 11 icon buttons. Only 10 of them have a text label for screen readers. How many still need a label?
Answer key
- False
- Title
- 1
- helps everyone
- big touch targets
- Body text
- Body text
- makes it harder
- Title
- 2
- 1
- 4
- helps everyone
- fast-flashing lights
- Body text
- 1
- False
- tiny tap areas
- Body text
- strong colour contrast
- tiny tap areas
- everyone
- colour as the only clue
- True
- text that can grow
- makes it harder
- labels on every icon
- labels on every icon
- a text label
- 5
- big touch targets
- colour as the only clue
- 3
- 7
- True
- icons with no labels
- helps everyone
- True
- so anyone can follow
- 1
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