App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 2.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 3.Which of these makes the app harder to use? (a) tiny tap areas (b) captions on videos (c) text that can grow (d) strong colour contrast
- 4.♿ Accessibility means an app works for ___. (a) nobody (b) only experts (c) everyone (d) only the coder
- 5.Which of these helps everyone use the app? (a) icons with no labels (b) labels on every icon (c) sudden loud sounds (d) tiny tap areas
- 6.True or false: “text that can grow” helps everyone use the app. (a) True (b) False
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7.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 27 px
Hint: 23 px
Caption: 13 px (a) Label (b) Caption (c) Hint -
8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 14 px
Title: 22 px
Caption: 25 px
Menu: 17 px (a) Caption (b) Menu (c) Title (d) Body text - 9.🔍 Which is the odd one out? (a) icons with no labels (b) sudden loud sounds (c) captions on videos (d) fast-flashing lights
- 10.Which of these helps everyone use the app? (a) icons with no labels (b) strong colour contrast (c) sudden loud sounds (d) tiny tap areas
- 11.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 12.🔍 Which is the odd one out? (a) sudden loud sounds (b) icons with no labels (c) colour as the only clue (d) text that can grow
- 13.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
- 14.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) strong colour contrast (d) sudden loud sounds
- 15.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 16.♿ Why add captions to videos? (a) so anyone can follow (b) to hide the sound (c) to slow them down (d) to add colour
- 17.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
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18.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 12 px
Footer: 15 px
Menu: 17 px
Caption: 22 px
Hint: 14 px - 19.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 20.♿ A screen has 10 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 21.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
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22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 11 px
Menu: 13 px
Body text: 16 px
Hint: 18 px -
23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 15 px
Menu: 18 px
Body text: 17 px
Footer: 16 px - 24.♿ What does a screen reader do? (a) makes text tiny (b) reads the screen aloud (c) takes photos (d) plays music
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25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 16 px
Menu: 23 px
Caption: 12 px
Title: 22 px (a) Caption (b) Title (c) Label (d) Menu - 26.♿ A screen has 12 icon buttons. Only 10 of them have a text label for screen readers. How many still need a label?
- 27.🔍 Which is the odd one out? (a) sudden loud sounds (b) big touch targets (c) icons with no labels (d) colour as the only clue
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28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 12 px
Footer: 19 px
Hint: 19 px -
29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 20 px
Hint: 10 px
Label: 21 px (a) Hint (b) Label (c) Title -
30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 18 px
Body text: 24 px
Label: 17 px
Footer: 10 px - 31.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
- 32.🔍 Which is the odd one out? (a) icons with no labels (b) captions on videos (c) strong colour contrast (d) labels on every icon
- 33.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 34.True or false: “icons with no labels” helps everyone use the app. (a) True (b) False
- 35.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 36.🔍 Which is the odd one out? (a) strong colour contrast (b) big touch targets (c) captions on videos (d) tiny tap areas
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37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 27 px
Title: 20 px
Menu: 11 px
Label: 24 px
Caption: 28 px (a) Menu (b) Footer (c) Label (d) Title - 38.♿ A screen has 6 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 39.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
- 40.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a long animation (c) a text label (d) a sound
Answer key
- makes it harder
- helps everyone
- tiny tap areas
- everyone
- labels on every icon
- True
- Caption
- Body text
- captions on videos
- strong colour contrast
- False
- text that can grow
- True
- sudden loud sounds
- makes it harder
- so anyone can follow
- False
- 3
- helps everyone
- 5
- makes it harder
- 2
- 1
- reads the screen aloud
- Caption
- 2
- big touch targets
- 1
- Hint
- 1
- False
- icons with no labels
- 1
- False
- 1
- tiny tap areas
- Menu
- 3
- True
- a text label
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