App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.Which of these makes the app harder to use? (a) strong colour contrast (b) labels on every icon (c) big touch targets (d) colour as the only clue
- 2.Which of these helps everyone use the app? (a) icons with no labels (b) colour as the only clue (c) tiny tap areas (d) text that can grow
- 3.True or false: “icons with no labels” helps everyone use the app. (a) True (b) False
- 4.🔍 Which is the odd one out? (a) icons with no labels (b) captions on videos (c) strong colour contrast (d) text that can grow
- 5.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
- 6.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 7.Which of these helps everyone use the app? (a) sudden loud sounds (b) fast-flashing lights (c) big touch targets (d) tiny tap areas
- 8.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 9.Which of these helps everyone use the app? (a) sudden loud sounds (b) captions on videos (c) fast-flashing lights (d) colour as the only clue
- 10.Which of these makes the app harder to use? (a) labels on every icon (b) text that can grow (c) fast-flashing lights (d) big touch targets
- 11.♿ Why add captions to videos? (a) to add colour (b) so anyone can follow (c) to hide the sound (d) to slow them down
- 12.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 13.🔍 Which is the odd one out? (a) big touch targets (b) tiny tap areas (c) labels on every icon (d) text that can grow
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14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 22 px
Footer: 23 px
Body text: 24 px -
15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 27 px
Body text: 26 px
Hint: 27 px
Title: 10 px
Menu: 26 px (a) Title (b) Body text (c) Footer (d) Hint - 16.🔍 Which is the odd one out? (a) big touch targets (b) sudden loud sounds (c) tiny tap areas (d) icons with no labels
- 17.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 18.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
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19.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 16 px
Title: 14 px
Caption: 15 px
Footer: 22 px - 20.🔍 Which is the odd one out? (a) captions on videos (b) text that can grow (c) labels on every icon (d) fast-flashing lights
- 21.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) sudden loud sounds (d) labels on every icon
- 22.🔍 Which is the odd one out? (a) sudden loud sounds (b) icons with no labels (c) labels on every icon (d) tiny tap areas
- 23.♿ Accessibility means an app works for ___. (a) nobody (b) everyone (c) only the coder (d) only experts
- 24.♿ A screen has 11 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 25.Which of these helps everyone use the app? (a) strong colour contrast (b) sudden loud sounds (c) colour as the only clue (d) fast-flashing lights
- 26.♿ What does a screen reader do? (a) plays music (b) reads the screen aloud (c) makes text tiny (d) takes photos
- 27.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 28.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
- 29.🔍 Which is the odd one out? (a) colour as the only clue (b) strong colour contrast (c) text that can grow (d) big touch targets
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30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 27 px
Menu: 28 px
Label: 14 px
Title: 16 px (a) Hint (b) Menu (c) Title (d) Label -
31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 21 px
Label: 18 px
Title: 19 px
Footer: 15 px -
32.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 14 px
Footer: 23 px
Title: 11 px - 33.Which of these makes the app harder to use? (a) big touch targets (b) strong colour contrast (c) text that can grow (d) tiny tap areas
- 34.♿ A screen has 8 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 35.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) the battery (c) colour-blind users (d) fast typists
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36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 14 px
Caption: 17 px
Footer: 26 px (a) Footer (b) Menu (c) Caption - 37.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
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38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 20 px
Footer: 14 px
Hint: 13 px
Body text: 18 px -
39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 10 px
Body text: 25 px
Title: 17 px (a) Label (b) Title (c) Body text - 40.True or false: “tiny tap areas” helps everyone use the app. (a) False (b) True
Answer key
- colour as the only clue
- text that can grow
- False
- icons with no labels
- True
- helps everyone
- big touch targets
- helps everyone
- captions on videos
- fast-flashing lights
- so anyone can follow
- makes it harder
- tiny tap areas
- 0
- Title
- big touch targets
- makes it harder
- makes it harder
- 2
- fast-flashing lights
- sudden loud sounds
- labels on every icon
- everyone
- 7
- strong colour contrast
- reads the screen aloud
- 6
- True
- colour as the only clue
- Label
- 1
- 2
- tiny tap areas
- 1
- colour-blind users
- Menu
- False
- 2
- Label
- False
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