← Accessibility lesson New set →

App Dev Worksheet: Accessibility

App development lesson 13: Accessibility · Set 453 · 40 questions
TalentJR

Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.

NameDateTime takenScore ___ / 40
  1. 1.Which of these makes the app harder to use? (a) strong colour contrast (b) labels on every icon (c) big touch targets (d) colour as the only clue
  2. 2.Which of these helps everyone use the app? (a) icons with no labels (b) colour as the only clue (c) tiny tap areas (d) text that can grow
  3. 3.True or false: “icons with no labels” helps everyone use the app. (a) True (b) False
  4. 4.🔍 Which is the odd one out? (a) icons with no labels (b) captions on videos (c) strong colour contrast (d) text that can grow
  5. 5.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
  6. 6.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
  7. 7.Which of these helps everyone use the app? (a) sudden loud sounds (b) fast-flashing lights (c) big touch targets (d) tiny tap areas
  8. 8.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
  9. 9.Which of these helps everyone use the app? (a) sudden loud sounds (b) captions on videos (c) fast-flashing lights (d) colour as the only clue
  10. 10.Which of these makes the app harder to use? (a) labels on every icon (b) text that can grow (c) fast-flashing lights (d) big touch targets
  11. 11.♿ Why add captions to videos? (a) to add colour (b) so anyone can follow (c) to hide the sound (d) to slow them down
  12. 12.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
  13. 13.🔍 Which is the odd one out? (a) big touch targets (b) tiny tap areas (c) labels on every icon (d) text that can grow
  14. 14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Menu: 22 px
    Footer: 23 px
    Body text: 24 px
  15. 15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Footer: 27 px
    Body text: 26 px
    Hint: 27 px
    Title: 10 px
    Menu: 26 px
    (a) Title (b) Body text (c) Footer (d) Hint
  16. 16.🔍 Which is the odd one out? (a) big touch targets (b) sudden loud sounds (c) tiny tap areas (d) icons with no labels
  17. 17.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
  18. 18.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
  19. 19.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Body text: 16 px
    Title: 14 px
    Caption: 15 px
    Footer: 22 px
  20. 20.🔍 Which is the odd one out? (a) captions on videos (b) text that can grow (c) labels on every icon (d) fast-flashing lights
  21. 21.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) sudden loud sounds (d) labels on every icon
  22. 22.🔍 Which is the odd one out? (a) sudden loud sounds (b) icons with no labels (c) labels on every icon (d) tiny tap areas
  23. 23.♿ Accessibility means an app works for ___. (a) nobody (b) everyone (c) only the coder (d) only experts
  24. 24.♿ A screen has 11 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
  25. 25.Which of these helps everyone use the app? (a) strong colour contrast (b) sudden loud sounds (c) colour as the only clue (d) fast-flashing lights
  26. 26.♿ What does a screen reader do? (a) plays music (b) reads the screen aloud (c) makes text tiny (d) takes photos
  27. 27.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
  28. 28.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
  29. 29.🔍 Which is the odd one out? (a) colour as the only clue (b) strong colour contrast (c) text that can grow (d) big touch targets
  30. 30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Hint: 27 px
    Menu: 28 px
    Label: 14 px
    Title: 16 px
    (a) Hint (b) Menu (c) Title (d) Label
  31. 31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Body text: 21 px
    Label: 18 px
    Title: 19 px
    Footer: 15 px
  32. 32.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Menu: 14 px
    Footer: 23 px
    Title: 11 px
  33. 33.Which of these makes the app harder to use? (a) big touch targets (b) strong colour contrast (c) text that can grow (d) tiny tap areas
  34. 34.♿ A screen has 8 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
  35. 35.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) the battery (c) colour-blind users (d) fast typists
  36. 36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Menu: 14 px
    Caption: 17 px
    Footer: 26 px
    (a) Footer (b) Menu (c) Caption
  37. 37.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
  38. 38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Title: 20 px
    Footer: 14 px
    Hint: 13 px
    Body text: 18 px
  39. 39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Label: 10 px
    Body text: 25 px
    Title: 17 px
    (a) Label (b) Title (c) Body text
  40. 40.True or false: “tiny tap areas” helps everyone use the app. (a) False (b) True

Answer key

  1. colour as the only clue
  2. text that can grow
  3. False
  4. icons with no labels
  5. True
  6. helps everyone
  7. big touch targets
  8. helps everyone
  9. captions on videos
  10. fast-flashing lights
  11. so anyone can follow
  12. makes it harder
  13. tiny tap areas
  14. 0
  15. Title
  16. big touch targets
  17. makes it harder
  18. makes it harder
  19. 2
  20. fast-flashing lights
  21. sudden loud sounds
  22. labels on every icon
  23. everyone
  24. 7
  25. strong colour contrast
  26. reads the screen aloud
  27. 6
  28. True
  29. colour as the only clue
  30. Label
  31. 1
  32. 2
  33. tiny tap areas
  34. 1
  35. colour-blind users
  36. Menu
  37. False
  38. 2
  39. Label
  40. False

Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students