App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) strong colour contrast (b) icons with no labels (c) fast-flashing lights (d) colour as the only clue
- 2.♿ What does a screen reader do? (a) plays music (b) reads the screen aloud (c) takes photos (d) makes text tiny
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3.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 11 px
Label: 17 px
Footer: 22 px
Title: 16 px
Menu: 26 px (a) Label (b) Caption (c) Footer (d) Title - 4.♿ A screen has 11 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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5.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 20 px
Label: 23 px
Footer: 19 px -
6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 18 px
Label: 15 px
Title: 10 px - 7.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
- 8.Which of these makes the app harder to use? (a) labels on every icon (b) tiny tap areas (c) strong colour contrast (d) captions on videos
- 9.🔍 Which is the odd one out? (a) sudden loud sounds (b) strong colour contrast (c) captions on videos (d) text that can grow
- 10.🔍 Which is the odd one out? (a) labels on every icon (b) captions on videos (c) fast-flashing lights (d) strong colour contrast
- 11.♿ A screen has 10 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 12.🔍 Which is the odd one out? (a) strong colour contrast (b) icons with no labels (c) big touch targets (d) text that can grow
- 13.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
- 14.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
- 15.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
- 16.Which of these helps everyone use the app? (a) tiny tap areas (b) colour as the only clue (c) icons with no labels (d) text that can grow
- 17.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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18.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 13 px
Footer: 24 px
Label: 10 px
Caption: 23 px - 19.♿ Why add captions to videos? (a) so anyone can follow (b) to hide the sound (c) to slow them down (d) to add colour
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20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 22 px
Label: 22 px
Body text: 13 px
Title: 22 px
Caption: 17 px - 21.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 22.Which of these makes the app harder to use? (a) big touch targets (b) sudden loud sounds (c) text that can grow (d) labels on every icon
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23.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 13 px
Body text: 19 px
Hint: 21 px (a) Hint (b) Menu (c) Body text - 24.♿ A screen has 11 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
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25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 19 px
Hint: 19 px
Caption: 13 px
Footer: 23 px
Label: 23 px -
26.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 19 px
Title: 13 px
Hint: 16 px (a) Title (b) Footer (c) Hint -
27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 16 px
Menu: 13 px
Footer: 23 px - 28.Which of these makes the app harder to use? (a) big touch targets (b) icons with no labels (c) captions on videos (d) labels on every icon
- 29.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) the battery (c) fast typists (d) colour-blind users
- 30.True or false: “colour as the only clue” helps everyone use the app. (a) False (b) True
- 31.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 32.♿ A screen has 12 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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33.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 20 px
Body text: 17 px
Hint: 19 px
Title: 24 px
Menu: 13 px - 34.♿ A screen has 11 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 35.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 36.🔍 Which is the odd one out? (a) sudden loud sounds (b) colour as the only clue (c) tiny tap areas (d) labels on every icon
- 37.♿ Accessibility means an app works for ___. (a) only the coder (b) everyone (c) nobody (d) only experts
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38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 26 px
Title: 25 px
Hint: 24 px
Body text: 9 px
Menu: 18 px (a) Caption (b) Title (c) Hint (d) Body text -
39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 10 px
Title: 28 px
Hint: 21 px (a) Hint (b) Title (c) Caption - 40.Which of these helps everyone use the app? (a) labels on every icon (b) tiny tap areas (c) icons with no labels (d) sudden loud sounds
Answer key
- strong colour contrast
- reads the screen aloud
- Caption
- 9
- 0
- 2
- True
- tiny tap areas
- sudden loud sounds
- fast-flashing lights
- 6
- icons with no labels
- True
- False
- True
- text that can grow
- 4
- 2
- so anyone can follow
- 1
- makes it harder
- sudden loud sounds
- Menu
- 2
- 1
- Title
- 1
- icons with no labels
- colour-blind users
- False
- 6
- 11
- 1
- 3
- makes it harder
- labels on every icon
- everyone
- Body text
- Caption
- labels on every icon
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