App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 10 px
Menu: 22 px
Footer: 17 px
Caption: 19 px
Label: 14 px - 2.Which of these makes the app harder to use? (a) captions on videos (b) labels on every icon (c) colour as the only clue (d) big touch targets
- 3.🔍 Which is the odd one out? (a) strong colour contrast (b) icons with no labels (c) sudden loud sounds (d) colour as the only clue
- 4.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
- 5.♿ A screen has 8 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 6.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
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7.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 23 px
Title: 20 px
Body text: 19 px
Caption: 17 px - 8.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
- 9.🔍 Which is the odd one out? (a) tiny tap areas (b) colour as the only clue (c) fast-flashing lights (d) labels on every icon
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10.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 16 px
Menu: 13 px
Caption: 25 px
Label: 21 px (a) Label (b) Footer (c) Caption (d) Menu - 11.True or false: “fast-flashing lights” helps everyone use the app. (a) True (b) False
- 12.Which of these helps everyone use the app? (a) sudden loud sounds (b) strong colour contrast (c) icons with no labels (d) fast-flashing lights
- 13.🔍 Which is the odd one out? (a) labels on every icon (b) strong colour contrast (c) captions on videos (d) fast-flashing lights
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14.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 20 px
Hint: 28 px
Body text: 10 px (a) Body text (b) Menu (c) Hint - 15.🔍 Which is the odd one out? (a) icons with no labels (b) big touch targets (c) tiny tap areas (d) sudden loud sounds
- 16.🔍 Which is the odd one out? (a) icons with no labels (b) labels on every icon (c) strong colour contrast (d) text that can grow
- 17.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) icons with no labels (d) captions on videos
- 18.Which of these makes the app harder to use? (a) big touch targets (b) text that can grow (c) tiny tap areas (d) strong colour contrast
- 19.Which of these makes the app harder to use? (a) captions on videos (b) text that can grow (c) sudden loud sounds (d) labels on every icon
- 20.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
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21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 17 px
Body text: 11 px
Hint: 17 px (a) Menu (b) Body text (c) Hint - 22.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 23.♿ A screen has 7 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 24.♿ A screen has 7 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
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25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 9 px
Label: 25 px
Body text: 28 px
Hint: 18 px
Footer: 23 px (a) Body text (b) Hint (c) Title (d) Label - 26.🔍 Which is the odd one out? (a) tiny tap areas (b) labels on every icon (c) strong colour contrast (d) captions on videos
- 27.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 28.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) the battery (c) colour-blind users (d) fast typists
- 29.♿ What does a screen reader do? (a) reads the screen aloud (b) takes photos (c) plays music (d) makes text tiny
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30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 11 px
Menu: 21 px
Hint: 16 px
Title: 11 px -
31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 20 px
Caption: 20 px
Label: 20 px -
32.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 9 px
Hint: 23 px
Title: 17 px
Menu: 17 px (a) Hint (b) Footer (c) Title (d) Menu - 33.True or false: “colour as the only clue” makes the app harder to use. (a) False (b) True
- 34.True or false: “tiny tap areas” makes the app harder to use. (a) True (b) False
- 35.Which of these helps everyone use the app? (a) fast-flashing lights (b) text that can grow (c) tiny tap areas (d) icons with no labels
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36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 20 px
Hint: 20 px
Caption: 16 px
Label: 23 px
Title: 17 px - 37.♿ What should every icon-only button have for screen readers? (a) a text label (b) a sound (c) a bright colour (d) a long animation
- 38.Which of these makes the app harder to use? (a) labels on every icon (b) big touch targets (c) icons with no labels (d) strong colour contrast
- 39.Which of these makes the app harder to use? (a) text that can grow (b) labels on every icon (c) strong colour contrast (d) fast-flashing lights
- 40.Which of these helps everyone use the app? (a) icons with no labels (b) big touch targets (c) tiny tap areas (d) sudden loud sounds
Answer key
- 2
- colour as the only clue
- strong colour contrast
- False
- 7
- True
- 0
- True
- labels on every icon
- Menu
- False
- strong colour contrast
- fast-flashing lights
- Body text
- big touch targets
- icons with no labels
- captions on videos
- tiny tap areas
- sudden loud sounds
- False
- Body text
- makes it harder
- 5
- 2
- Title
- tiny tap areas
- helps everyone
- colour-blind users
- reads the screen aloud
- 2
- 0
- Footer
- True
- True
- text that can grow
- 0
- a text label
- icons with no labels
- fast-flashing lights
- big touch targets
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