App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) big touch targets (b) tiny tap areas (c) labels on every icon (d) captions on videos
- 2.♿ A screen has 8 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 3.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
- 4.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 5.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 6.Which of these helps everyone use the app? (a) sudden loud sounds (b) fast-flashing lights (c) icons with no labels (d) captions on videos
- 7.🔍 Which is the odd one out? (a) tiny tap areas (b) big touch targets (c) fast-flashing lights (d) colour as the only clue
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 27 px
Hint: 19 px
Menu: 16 px
Footer: 16 px
Label: 13 px (a) Caption (b) Hint (c) Label (d) Menu - 9.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a text label (c) a sound (d) a bright colour
- 10.🔍 Which is the odd one out? (a) text that can grow (b) labels on every icon (c) captions on videos (d) sudden loud sounds
- 11.♿ A screen has 6 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 12.Which of these makes the app harder to use? (a) sudden loud sounds (b) big touch targets (c) text that can grow (d) strong colour contrast
- 13.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
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14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 18 px
Hint: 16 px
Caption: 14 px -
15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 26 px
Body text: 11 px
Title: 17 px
Hint: 23 px (a) Hint (b) Body text (c) Caption (d) Title -
16.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 10 px
Title: 12 px
Hint: 24 px - 17.🔍 Which is the odd one out? (a) strong colour contrast (b) big touch targets (c) fast-flashing lights (d) captions on videos
- 18.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 19.Which of these makes the app harder to use? (a) text that can grow (b) strong colour contrast (c) captions on videos (d) tiny tap areas
- 20.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 21.Which of these helps everyone use the app? (a) colour as the only clue (b) icons with no labels (c) sudden loud sounds (d) strong colour contrast
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22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 9 px
Hint: 27 px
Label: 18 px (a) Label (b) Body text (c) Hint - 23.🔍 Which is the odd one out? (a) strong colour contrast (b) text that can grow (c) labels on every icon (d) colour as the only clue
- 24.♿ Why add captions to videos? (a) to slow them down (b) to hide the sound (c) so anyone can follow (d) to add colour
- 25.🔍 Which is the odd one out? (a) icons with no labels (b) tiny tap areas (c) labels on every icon (d) colour as the only clue
- 26.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
- 27.♿ A screen has 6 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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28.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 18 px
Menu: 23 px
Label: 14 px (a) Label (b) Footer (c) Menu - 29.True or false: “tiny tap areas” makes the app harder to use. (a) True (b) False
- 30.🔍 Which is the odd one out? (a) icons with no labels (b) tiny tap areas (c) sudden loud sounds (d) text that can grow
- 31.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 32.♿ Accessibility means an app works for ___. (a) only the coder (b) everyone (c) only experts (d) nobody
- 33.🔍 Which is the odd one out? (a) tiny tap areas (b) fast-flashing lights (c) captions on videos (d) colour as the only clue
- 34.♿ A screen has 11 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 35.♿ A screen has 10 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 36.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) fast typists (c) colour-blind users (d) the battery
- 37.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
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38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 11 px
Hint: 21 px
Footer: 23 px
Caption: 13 px
Menu: 24 px - 39.🔍 Which is the odd one out? (a) icons with no labels (b) big touch targets (c) captions on videos (d) strong colour contrast
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40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 28 px
Label: 23 px
Footer: 26 px
Title: 9 px (a) Hint (b) Footer (c) Label (d) Title
Answer key
- tiny tap areas
- 4
- True
- makes it harder
- 6
- captions on videos
- big touch targets
- Label
- a text label
- sudden loud sounds
- 2
- sudden loud sounds
- makes it harder
- 1
- Body text
- 2
- fast-flashing lights
- helps everyone
- tiny tap areas
- helps everyone
- strong colour contrast
- Body text
- colour as the only clue
- so anyone can follow
- labels on every icon
- False
- 3
- Label
- True
- text that can grow
- makes it harder
- everyone
- captions on videos
- 5
- 2
- colour-blind users
- False
- 2
- icons with no labels
- Title
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