App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 24 px
Footer: 17 px
Body text: 10 px
Label: 16 px (a) Body text (b) Label (c) Footer (d) Menu - 2.🔍 Which is the odd one out? (a) text that can grow (b) strong colour contrast (c) tiny tap areas (d) big touch targets
- 3.🔍 Which is the odd one out? (a) big touch targets (b) strong colour contrast (c) colour as the only clue (d) captions on videos
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4.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 14 px
Label: 17 px
Footer: 20 px (a) Title (b) Footer (c) Label - 5.🔍 Which is the odd one out? (a) icons with no labels (b) sudden loud sounds (c) strong colour contrast (d) fast-flashing lights
- 6.Which of these makes the app harder to use? (a) labels on every icon (b) strong colour contrast (c) fast-flashing lights (d) captions on videos
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7.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 19 px
Caption: 13 px
Menu: 27 px
Label: 21 px (a) Caption (b) Title (c) Label (d) Menu - 8.True or false: “tiny tap areas” makes the app harder to use. (a) False (b) True
- 9.🔍 Which is the odd one out? (a) strong colour contrast (b) captions on videos (c) text that can grow (d) icons with no labels
- 10.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 11.Which of these helps everyone use the app? (a) tiny tap areas (b) icons with no labels (c) sudden loud sounds (d) labels on every icon
- 12.Which of these makes the app harder to use? (a) big touch targets (b) captions on videos (c) text that can grow (d) sudden loud sounds
- 13.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
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14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 24 px
Menu: 10 px
Hint: 20 px
Label: 24 px
Footer: 11 px - 15.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 16.True or false: “captions on videos” helps everyone use the app. (a) False (b) True
- 17.♿ A screen has 7 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 18.♿ Accessibility means an app works for ___. (a) everyone (b) only the coder (c) only experts (d) nobody
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19.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 21 px
Footer: 19 px
Caption: 14 px
Hint: 19 px
Label: 23 px - 20.Which of these helps everyone use the app? (a) strong colour contrast (b) colour as the only clue (c) tiny tap areas (d) icons with no labels
- 21.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) colour-blind users (c) fast typists (d) the battery
- 22.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
- 23.♿ A screen has 9 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 24.True or false: “fast-flashing lights” helps everyone use the app. (a) True (b) False
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25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 28 px
Label: 21 px
Hint: 17 px
Caption: 10 px
Footer: 25 px (a) Hint (b) Title (c) Label (d) Caption - 26.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 27.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 28.♿ What does a screen reader do? (a) makes text tiny (b) takes photos (c) plays music (d) reads the screen aloud
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29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 28 px
Title: 21 px
Caption: 11 px (a) Title (b) Footer (c) Caption - 30.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
- 31.♿ A screen has 9 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 32.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 21 px
Footer: 17 px
Menu: 18 px
Label: 13 px (a) Label (b) Footer (c) Caption (d) Menu - 34.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 35.♿ A screen has 10 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 36.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 37.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
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38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 14 px
Label: 11 px
Footer: 20 px
Caption: 10 px
Title: 19 px -
39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 21 px
Caption: 13 px
Label: 22 px
Title: 23 px
Body text: 14 px - 40.♿ A screen has 12 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
Answer key
- Body text
- tiny tap areas
- colour as the only clue
- Title
- strong colour contrast
- fast-flashing lights
- Caption
- True
- icons with no labels
- makes it harder
- labels on every icon
- sudden loud sounds
- True
- 2
- makes it harder
- True
- 3
- everyone
- 1
- strong colour contrast
- colour-blind users
- False
- 4
- False
- Caption
- 6
- helps everyone
- reads the screen aloud
- Caption
- False
- 5
- 4
- Label
- helps everyone
- 8
- True
- helps everyone
- 3
- 2
- 7
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