App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 15 px
Caption: 14 px
Footer: 13 px
Hint: 17 px
Menu: 17 px - 2.Which of these makes the app harder to use? (a) text that can grow (b) icons with no labels (c) captions on videos (d) labels on every icon
- 3.Which of these helps everyone use the app? (a) icons with no labels (b) colour as the only clue (c) fast-flashing lights (d) labels on every icon
- 4.🔍 Which is the odd one out? (a) strong colour contrast (b) text that can grow (c) labels on every icon (d) sudden loud sounds
- 5.🔍 Which is the odd one out? (a) captions on videos (b) labels on every icon (c) big touch targets (d) fast-flashing lights
- 6.♿ Why add captions to videos? (a) to hide the sound (b) so anyone can follow (c) to slow them down (d) to add colour
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7.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 19 px
Label: 10 px
Footer: 22 px
Hint: 22 px
Body text: 10 px - 8.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
- 9.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 10.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 11.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 12.♿ Accessibility means an app works for ___. (a) only the coder (b) nobody (c) only experts (d) everyone
- 13.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
- 14.♿ A screen has 11 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
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15.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 12 px
Caption: 12 px
Title: 10 px -
16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 20 px
Body text: 23 px
Title: 24 px
Caption: 21 px
Footer: 10 px (a) Body text (b) Footer (c) Label (d) Title - 17.♿ A screen has 10 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 18.Which of these makes the app harder to use? (a) colour as the only clue (b) text that can grow (c) labels on every icon (d) captions on videos
- 19.Which of these helps everyone use the app? (a) icons with no labels (b) colour as the only clue (c) tiny tap areas (d) big touch targets
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20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 13 px
Label: 23 px
Title: 13 px
Footer: 12 px
Hint: 11 px - 21.Which of these makes the app harder to use? (a) labels on every icon (b) tiny tap areas (c) strong colour contrast (d) captions on videos
- 22.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 23.Which of these makes the app harder to use? (a) text that can grow (b) big touch targets (c) sudden loud sounds (d) captions on videos
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24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 10 px
Menu: 22 px
Footer: 27 px (a) Footer (b) Title (c) Menu - 25.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
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26.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 11 px
Label: 27 px
Hint: 18 px (a) Label (b) Hint (c) Title -
27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 14 px
Footer: 26 px
Menu: 26 px (a) Menu (b) Label (c) Footer - 28.True or false: “icons with no labels” helps everyone use the app. (a) True (b) False
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29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 20 px
Label: 17 px
Caption: 16 px
Menu: 25 px
Hint: 10 px (a) Label (b) Caption (c) Footer (d) Hint - 30.🔍 Which is the odd one out? (a) fast-flashing lights (b) sudden loud sounds (c) tiny tap areas (d) big touch targets
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31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 10 px
Footer: 12 px
Caption: 15 px - 32.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 33.🔍 Which is the odd one out? (a) colour as the only clue (b) sudden loud sounds (c) fast-flashing lights (d) text that can grow
- 34.True or false: “colour as the only clue” helps everyone use the app. (a) False (b) True
- 35.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
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36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 13 px
Title: 23 px
Body text: 28 px (a) Label (b) Body text (c) Title - 37.♿ A screen has 8 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 38.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
- 39.♿ What should every icon-only button have for screen readers? (a) a text label (b) a bright colour (c) a long animation (d) a sound
- 40.♿ Showing right or wrong only in red and green is a problem for ___. (a) colour-blind users (b) fast typists (c) the battery (d) the server
Answer key
- 3
- icons with no labels
- labels on every icon
- sudden loud sounds
- fast-flashing lights
- so anyone can follow
- 2
- True
- makes it harder
- helps everyone
- 1
- everyone
- False
- 2
- 3
- Footer
- 4
- colour as the only clue
- big touch targets
- 4
- tiny tap areas
- makes it harder
- sudden loud sounds
- Title
- makes it harder
- Title
- Label
- False
- Hint
- big touch targets
- 3
- helps everyone
- text that can grow
- False
- makes it harder
- Label
- 7
- False
- a text label
- colour-blind users
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