App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 11 px
Menu: 23 px
Label: 21 px
Body text: 26 px (a) Body text (b) Label (c) Caption (d) Menu - 2.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
- 3.🔍 Which is the odd one out? (a) tiny tap areas (b) sudden loud sounds (c) labels on every icon (d) fast-flashing lights
- 4.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 5.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 6.Which of these helps everyone use the app? (a) sudden loud sounds (b) tiny tap areas (c) strong colour contrast (d) colour as the only clue
- 7.♿ A screen has 12 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 8.🔍 Which is the odd one out? (a) icons with no labels (b) sudden loud sounds (c) text that can grow (d) tiny tap areas
- 9.♿ A screen has 10 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 10.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
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11.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 14 px
Menu: 22 px
Body text: 17 px
Footer: 22 px
Title: 28 px (a) Menu (b) Footer (c) Body text (d) Hint - 12.♿ What does a screen reader do? (a) takes photos (b) makes text tiny (c) reads the screen aloud (d) plays music
- 13.Which of these makes the app harder to use? (a) strong colour contrast (b) text that can grow (c) colour as the only clue (d) big touch targets
- 14.True or false: “colour as the only clue” makes the app harder to use. (a) False (b) True
- 15.🔍 Which is the odd one out? (a) sudden loud sounds (b) big touch targets (c) labels on every icon (d) text that can grow
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16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 14 px
Caption: 24 px
Label: 18 px
Body text: 17 px (a) Body text (b) Footer (c) Caption (d) Label - 17.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 18.♿ Accessibility means an app works for ___. (a) nobody (b) everyone (c) only experts (d) only the coder
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19.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 10 px
Menu: 21 px
Title: 21 px
Footer: 13 px -
20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 24 px
Body text: 10 px
Footer: 22 px - 21.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
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22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 21 px
Label: 16 px
Footer: 10 px
Hint: 27 px (a) Title (b) Hint (c) Label (d) Footer - 23.🔍 Which is the odd one out? (a) labels on every icon (b) captions on videos (c) fast-flashing lights (d) strong colour contrast
- 24.Which of these helps everyone use the app? (a) icons with no labels (b) text that can grow (c) fast-flashing lights (d) colour as the only clue
- 25.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
- 26.♿ What should every icon-only button have for screen readers? (a) a sound (b) a bright colour (c) a text label (d) a long animation
- 27.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 28.🔍 Which is the odd one out? (a) big touch targets (b) fast-flashing lights (c) tiny tap areas (d) sudden loud sounds
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29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 20 px
Menu: 17 px
Body text: 14 px (a) Menu (b) Label (c) Body text - 30.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 31.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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32.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 24 px
Caption: 23 px
Hint: 10 px
Menu: 26 px
Footer: 17 px (a) Caption (b) Menu (c) Hint (d) Title - 33.Which of these makes the app harder to use? (a) big touch targets (b) fast-flashing lights (c) labels on every icon (d) text that can grow
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34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 9 px
Body text: 25 px
Caption: 21 px
Menu: 19 px (a) Menu (b) Caption (c) Title (d) Body text - 35.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) the battery (c) the server (d) colour-blind users
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36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 16 px
Title: 19 px
Caption: 15 px - 37.Which of these makes the app harder to use? (a) big touch targets (b) captions on videos (c) sudden loud sounds (d) strong colour contrast
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38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 22 px
Body text: 21 px
Menu: 10 px
Label: 25 px (a) Body text (b) Label (c) Title (d) Menu -
39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 24 px
Body text: 16 px
Caption: 23 px - 40.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
Answer key
- Caption
- True
- labels on every icon
- False
- 4
- strong colour contrast
- 11
- text that can grow
- 8
- makes it harder
- Hint
- reads the screen aloud
- colour as the only clue
- True
- sudden loud sounds
- Footer
- helps everyone
- everyone
- 2
- 1
- makes it harder
- Footer
- fast-flashing lights
- text that can grow
- True
- a text label
- makes it harder
- big touch targets
- Body text
- helps everyone
- 5
- Hint
- fast-flashing lights
- Title
- colour-blind users
- 1
- sudden loud sounds
- Menu
- 0
- False
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