App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 20 px
Hint: 16 px
Footer: 14 px - 2.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
- 3.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
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4.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 12 px
Caption: 23 px
Title: 26 px
Label: 27 px
Body text: 17 px (a) Label (b) Title (c) Menu (d) Caption - 5.Which of these helps everyone use the app? (a) sudden loud sounds (b) fast-flashing lights (c) captions on videos (d) colour as the only clue
- 6.🔍 Which is the odd one out? (a) colour as the only clue (b) tiny tap areas (c) icons with no labels (d) labels on every icon
- 7.Which of these makes the app harder to use? (a) tiny tap areas (b) text that can grow (c) labels on every icon (d) strong colour contrast
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8.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 19 px
Body text: 10 px
Label: 16 px
Title: 12 px
Footer: 18 px - 9.♿ A screen has 7 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
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10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 20 px
Caption: 11 px
Hint: 16 px
Menu: 15 px - 11.♿ Accessibility means an app works for ___. (a) only experts (b) only the coder (c) everyone (d) nobody
- 12.♿ What does a screen reader do? (a) makes text tiny (b) reads the screen aloud (c) plays music (d) takes photos
- 13.True or false: “big touch targets” helps everyone use the app. (a) False (b) True
- 14.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
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15.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 22 px
Hint: 13 px
Caption: 19 px
Body text: 21 px - 16.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 17.True or false: “colour as the only clue” makes the app harder to use. (a) False (b) True
- 18.🔍 Which is the odd one out? (a) fast-flashing lights (b) sudden loud sounds (c) captions on videos (d) colour as the only clue
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19.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 14 px
Hint: 16 px
Body text: 13 px
Title: 13 px
Label: 11 px - 20.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 21.♿ A screen has 6 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 22.Which of these makes the app harder to use? (a) strong colour contrast (b) big touch targets (c) text that can grow (d) fast-flashing lights
- 23.🔍 Which is the odd one out? (a) text that can grow (b) strong colour contrast (c) colour as the only clue (d) labels on every icon
- 24.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 25.True or false: “sudden loud sounds” helps everyone use the app. (a) False (b) True
- 26.Which of these helps everyone use the app? (a) colour as the only clue (b) sudden loud sounds (c) icons with no labels (d) labels on every icon
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27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 26 px
Label: 22 px
Menu: 28 px
Footer: 14 px
Title: 18 px (a) Label (b) Footer (c) Menu (d) Caption - 28.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 29.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 14 px
Body text: 23 px
Title: 20 px - 31.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 32.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 33.🔍 Which is the odd one out? (a) icons with no labels (b) fast-flashing lights (c) sudden loud sounds (d) text that can grow
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34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 23 px
Label: 20 px
Menu: 23 px
Hint: 19 px - 35.♿ A screen has 11 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 36.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) big touch targets (d) sudden loud sounds
- 37.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 38.Which of these makes the app harder to use? (a) strong colour contrast (b) colour as the only clue (c) big touch targets (d) captions on videos
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39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 10 px
Body text: 18 px
Title: 26 px (a) Body text (b) Title (c) Menu -
40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 26 px
Body text: 26 px
Title: 19 px
Caption: 12 px (a) Title (b) Hint (c) Caption (d) Body text
Answer key
- 1
- True
- helps everyone
- Menu
- captions on videos
- labels on every icon
- tiny tap areas
- 2
- 1
- 2
- everyone
- reads the screen aloud
- True
- helps everyone
- 1
- 5
- True
- captions on videos
- 4
- helps everyone
- 3
- fast-flashing lights
- colour as the only clue
- 2
- False
- labels on every icon
- Footer
- makes it harder
- 4
- 1
- makes it harder
- 8
- text that can grow
- 0
- 6
- big touch targets
- helps everyone
- colour as the only clue
- Menu
- Caption
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