App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ A screen has 8 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 2.♿ What should every icon-only button have for screen readers? (a) a sound (b) a bright colour (c) a long animation (d) a text label
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3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 18 px
Body text: 20 px
Label: 20 px - 4.True or false: “tiny tap areas” makes the app harder to use. (a) True (b) False
- 5.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 6.Which of these helps everyone use the app? (a) fast-flashing lights (b) tiny tap areas (c) colour as the only clue (d) big touch targets
- 7.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 8.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
- 9.True or false: “fast-flashing lights” makes the app harder to use. (a) True (b) False
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10.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 23 px
Title: 13 px
Hint: 25 px (a) Body text (b) Hint (c) Title - 11.Which of these helps everyone use the app? (a) labels on every icon (b) icons with no labels (c) fast-flashing lights (d) sudden loud sounds
- 12.♿ Showing right or wrong only in red and green is a problem for ___. (a) colour-blind users (b) fast typists (c) the server (d) the battery
- 13.🔍 Which is the odd one out? (a) big touch targets (b) icons with no labels (c) captions on videos (d) text that can grow
- 14.🔍 Which is the odd one out? (a) strong colour contrast (b) big touch targets (c) captions on videos (d) colour as the only clue
- 15.🔍 Which is the odd one out? (a) strong colour contrast (b) big touch targets (c) fast-flashing lights (d) text that can grow
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16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 23 px
Label: 18 px
Menu: 9 px
Body text: 25 px (a) Title (b) Menu (c) Body text (d) Label -
17.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 24 px
Hint: 26 px
Label: 25 px
Menu: 12 px (a) Caption (b) Hint (c) Label (d) Menu - 18.🔍 Which is the odd one out? (a) colour as the only clue (b) sudden loud sounds (c) captions on videos (d) icons with no labels
- 19.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 20.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
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21.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 19 px
Hint: 22 px
Menu: 10 px -
22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 28 px
Footer: 13 px
Body text: 28 px
Label: 23 px (a) Label (b) Body text (c) Title (d) Footer - 23.Which of these makes the app harder to use? (a) labels on every icon (b) big touch targets (c) tiny tap areas (d) strong colour contrast
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24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 16 px
Footer: 17 px
Caption: 23 px
Label: 10 px (a) Footer (b) Title (c) Caption (d) Label -
25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 18 px
Title: 14 px
Body text: 17 px
Menu: 13 px
Label: 18 px - 26.Which of these helps everyone use the app? (a) captions on videos (b) colour as the only clue (c) tiny tap areas (d) icons with no labels
- 27.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) text that can grow (d) icons with no labels
- 28.♿ A screen has 8 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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29.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 11 px
Footer: 11 px
Title: 21 px
Hint: 21 px
Body text: 22 px - 30.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
- 31.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 32.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
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33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 22 px
Label: 9 px
Body text: 22 px
Title: 26 px (a) Title (b) Label (c) Hint (d) Body text - 34.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 35.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
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36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 22 px
Body text: 23 px
Footer: 21 px
Label: 21 px - 37.♿ Accessibility means an app works for ___. (a) only the coder (b) everyone (c) nobody (d) only experts
- 38.Which of these makes the app harder to use? (a) labels on every icon (b) captions on videos (c) fast-flashing lights (d) text that can grow
- 39.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 40.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
Answer key
- 4
- a text label
- 0
- True
- makes it harder
- big touch targets
- helps everyone
- True
- True
- Title
- labels on every icon
- colour-blind users
- icons with no labels
- colour as the only clue
- fast-flashing lights
- Menu
- Menu
- captions on videos
- makes it harder
- helps everyone
- 1
- Footer
- tiny tap areas
- Label
- 2
- captions on videos
- text that can grow
- 7
- 2
- False
- makes it harder
- False
- Label
- 1
- helps everyone
- 0
- everyone
- fast-flashing lights
- makes it harder
- True
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