App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 17 px
Menu: 16 px
Label: 20 px
Caption: 22 px
Footer: 17 px - 2.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
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3.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 14 px
Hint: 20 px
Menu: 19 px (a) Title (b) Hint (c) Menu - 4.🔍 Which is the odd one out? (a) labels on every icon (b) captions on videos (c) big touch targets (d) colour as the only clue
- 5.Which of these makes the app harder to use? (a) big touch targets (b) strong colour contrast (c) icons with no labels (d) labels on every icon
- 6.True or false: “captions on videos” makes the app harder to use. (a) False (b) True
- 7.🔍 Which is the odd one out? (a) labels on every icon (b) strong colour contrast (c) big touch targets (d) icons with no labels
- 8.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
- 9.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 10.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 11.🔍 Which is the odd one out? (a) text that can grow (b) tiny tap areas (c) fast-flashing lights (d) colour as the only clue
- 12.Which of these helps everyone use the app? (a) icons with no labels (b) fast-flashing lights (c) captions on videos (d) tiny tap areas
- 13.♿ Why add captions to videos? (a) to slow them down (b) to add colour (c) to hide the sound (d) so anyone can follow
- 14.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 15.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 16.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
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17.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 17 px
Hint: 19 px
Footer: 12 px
Label: 13 px -
18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 26 px
Hint: 11 px
Title: 22 px (a) Menu (b) Hint (c) Title - 19.Which of these helps everyone use the app? (a) labels on every icon (b) tiny tap areas (c) fast-flashing lights (d) icons with no labels
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20.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 17 px
Footer: 14 px
Title: 21 px (a) Footer (b) Body text (c) Title - 21.🔍 Which is the odd one out? (a) tiny tap areas (b) icons with no labels (c) strong colour contrast (d) sudden loud sounds
- 22.True or false: “strong colour contrast” helps everyone use the app. (a) True (b) False
- 23.Which of these makes the app harder to use? (a) text that can grow (b) captions on videos (c) colour as the only clue (d) big touch targets
- 24.Which of these makes the app harder to use? (a) labels on every icon (b) big touch targets (c) tiny tap areas (d) text that can grow
- 25.True or false: “fast-flashing lights” helps everyone use the app. (a) True (b) False
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26.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 12 px
Label: 19 px
Title: 12 px -
27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 28 px
Title: 22 px
Footer: 9 px (a) Footer (b) Title (c) Label -
28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 17 px
Footer: 24 px
Menu: 24 px
Hint: 23 px -
29.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 16 px
Menu: 10 px
Footer: 13 px - 30.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 31.🔍 Which is the odd one out? (a) colour as the only clue (b) icons with no labels (c) tiny tap areas (d) big touch targets
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32.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 23 px
Title: 11 px
Label: 22 px
Footer: 19 px (a) Footer (b) Label (c) Title (d) Hint - 33.♿ A screen has 10 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 34.Which of these helps everyone use the app? (a) icons with no labels (b) colour as the only clue (c) tiny tap areas (d) strong colour contrast
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 22 px
Caption: 21 px
Label: 12 px
Hint: 24 px - 36.♿ Accessibility means an app works for ___. (a) nobody (b) only the coder (c) everyone (d) only experts
- 37.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
- 38.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 39.🔍 Which is the odd one out? (a) sudden loud sounds (b) labels on every icon (c) big touch targets (d) strong colour contrast
- 40.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
Answer key
- 0
- True
- Title
- colour as the only clue
- icons with no labels
- False
- icons with no labels
- makes it harder
- 1
- False
- text that can grow
- captions on videos
- so anyone can follow
- makes it harder
- helps everyone
- True
- 2
- Hint
- labels on every icon
- Footer
- strong colour contrast
- True
- colour as the only clue
- tiny tap areas
- False
- 2
- Footer
- 0
- 2
- 5
- big touch targets
- Title
- 9
- strong colour contrast
- 1
- everyone
- True
- 4
- sudden loud sounds
- helps everyone
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