App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ A screen has 7 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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2.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 18 px
Title: 11 px
Body text: 16 px - 3.♿ A screen has 11 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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4.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 12 px
Menu: 21 px
Label: 19 px (a) Label (b) Menu (c) Body text - 5.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
- 6.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
- 7.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 8.♿ Why add captions to videos? (a) to slow them down (b) to add colour (c) so anyone can follow (d) to hide the sound
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9.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 16 px
Menu: 9 px
Footer: 18 px
Label: 25 px
Body text: 27 px (a) Label (b) Menu (c) Hint (d) Footer - 10.♿ Accessibility means an app works for ___. (a) only experts (b) only the coder (c) nobody (d) everyone
- 11.🔍 Which is the odd one out? (a) colour as the only clue (b) text that can grow (c) strong colour contrast (d) big touch targets
- 12.♿ A screen has 6 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 13.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 14.🔍 Which is the odd one out? (a) captions on videos (b) labels on every icon (c) fast-flashing lights (d) strong colour contrast
- 15.Which of these helps everyone use the app? (a) fast-flashing lights (b) labels on every icon (c) tiny tap areas (d) icons with no labels
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16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 22 px
Title: 11 px
Label: 25 px (a) Body text (b) Title (c) Label - 17.Which of these helps everyone use the app? (a) big touch targets (b) colour as the only clue (c) tiny tap areas (d) icons with no labels
- 18.True or false: “sudden loud sounds” helps everyone use the app. (a) False (b) True
- 19.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
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20.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 26 px
Label: 9 px
Menu: 28 px
Footer: 27 px (a) Footer (b) Menu (c) Label (d) Body text - 21.Which of these makes the app harder to use? (a) big touch targets (b) strong colour contrast (c) icons with no labels (d) captions on videos
- 22.Which of these helps everyone use the app? (a) icons with no labels (b) text that can grow (c) fast-flashing lights (d) colour as the only clue
- 23.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 24.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
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25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 19 px
Label: 11 px
Title: 13 px
Menu: 13 px
Caption: 19 px - 26.♿ A screen has 11 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
- 27.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 28.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 29.♿ A screen has 7 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 30.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 31.🔍 Which is the odd one out? (a) tiny tap areas (b) icons with no labels (c) colour as the only clue (d) labels on every icon
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32.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 24 px
Label: 21 px
Hint: 10 px - 33.Which of these helps everyone use the app? (a) captions on videos (b) colour as the only clue (c) fast-flashing lights (d) tiny tap areas
- 34.Which of these makes the app harder to use? (a) strong colour contrast (b) captions on videos (c) sudden loud sounds (d) labels on every icon
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35.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 19 px
Footer: 14 px
Title: 19 px (a) Title (b) Footer (c) Label - 36.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a text label (c) a long animation (d) a sound
- 37.♿ A screen has 11 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 24 px
Hint: 11 px
Footer: 19 px -
39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 25 px
Menu: 20 px
Hint: 9 px (a) Body text (b) Menu (c) Hint - 40.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) labels on every icon (d) tiny tap areas
Answer key
- 4
- 1
- 9
- Body text
- True
- False
- helps everyone
- so anyone can follow
- Menu
- everyone
- colour as the only clue
- 3
- makes it harder
- fast-flashing lights
- labels on every icon
- Title
- big touch targets
- False
- helps everyone
- Label
- icons with no labels
- text that can grow
- 1
- makes it harder
- 3
- 2
- helps everyone
- helps everyone
- 2
- makes it harder
- labels on every icon
- 1
- captions on videos
- sudden loud sounds
- Footer
- a text label
- 7
- 1
- Hint
- tiny tap areas
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