App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 17 px
Footer: 9 px
Label: 26 px
Caption: 18 px
Body text: 25 px (a) Label (b) Footer (c) Title (d) Caption - 2.True or false: “captions on videos” makes the app harder to use. (a) False (b) True
- 3.🔍 Which is the odd one out? (a) text that can grow (b) captions on videos (c) big touch targets (d) tiny tap areas
- 4.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) the battery (c) colour-blind users (d) fast typists
- 5.🔍 Which is the odd one out? (a) icons with no labels (b) tiny tap areas (c) text that can grow (d) sudden loud sounds
- 6.♿ Why add captions to videos? (a) to add colour (b) so anyone can follow (c) to slow them down (d) to hide the sound
- 7.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 8.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 9.♿ Accessibility means an app works for ___. (a) only experts (b) only the coder (c) everyone (d) nobody
- 10.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 11.♿ What does a screen reader do? (a) reads the screen aloud (b) makes text tiny (c) plays music (d) takes photos
- 12.Which of these makes the app harder to use? (a) text that can grow (b) fast-flashing lights (c) strong colour contrast (d) big touch targets
- 13.Which of these helps everyone use the app? (a) fast-flashing lights (b) tiny tap areas (c) icons with no labels (d) big touch targets
- 14.Which of these helps everyone use the app? (a) captions on videos (b) tiny tap areas (c) sudden loud sounds (d) colour as the only clue
- 15.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
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16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 18 px
Label: 25 px
Menu: 14 px (a) Label (b) Menu (c) Hint - 17.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 18.Which of these helps everyone use the app? (a) sudden loud sounds (b) tiny tap areas (c) icons with no labels (d) labels on every icon
- 19.Which of these makes the app harder to use? (a) icons with no labels (b) strong colour contrast (c) labels on every icon (d) big touch targets
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20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 15 px
Title: 11 px
Body text: 18 px - 21.🔍 Which is the odd one out? (a) colour as the only clue (b) icons with no labels (c) fast-flashing lights (d) captions on videos
- 22.🔍 Which is the odd one out? (a) strong colour contrast (b) fast-flashing lights (c) big touch targets (d) text that can grow
- 23.🔍 Which is the odd one out? (a) sudden loud sounds (b) icons with no labels (c) fast-flashing lights (d) labels on every icon
- 24.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
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25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 13 px
Footer: 28 px
Menu: 27 px
Hint: 25 px (a) Hint (b) Footer (c) Menu (d) Caption - 26.🔍 Which is the odd one out? (a) captions on videos (b) labels on every icon (c) strong colour contrast (d) icons with no labels
- 27.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 28.🔍 Which is the odd one out? (a) sudden loud sounds (b) fast-flashing lights (c) tiny tap areas (d) big touch targets
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29.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 21 px
Caption: 21 px
Body text: 17 px
Title: 11 px
Menu: 16 px (a) Caption (b) Footer (c) Body text (d) Title - 30.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 31.Which of these helps everyone use the app? (a) sudden loud sounds (b) tiny tap areas (c) fast-flashing lights (d) text that can grow
- 32.♿ What should every icon-only button have for screen readers? (a) a sound (b) a long animation (c) a bright colour (d) a text label
- 33.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 34.True or false: “fast-flashing lights” makes the app harder to use. (a) True (b) False
- 35.Which of these makes the app harder to use? (a) strong colour contrast (b) text that can grow (c) colour as the only clue (d) big touch targets
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36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 24 px
Hint: 20 px
Caption: 13 px
Title: 22 px -
37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 16 px
Footer: 24 px
Body text: 16 px
Caption: 22 px
Title: 13 px - 38.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
- 39.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 40.Which of these makes the app harder to use? (a) tiny tap areas (b) big touch targets (c) captions on videos (d) labels on every icon
Answer key
- Footer
- False
- tiny tap areas
- colour-blind users
- text that can grow
- so anyone can follow
- False
- helps everyone
- everyone
- helps everyone
- reads the screen aloud
- fast-flashing lights
- big touch targets
- captions on videos
- makes it harder
- Menu
- False
- labels on every icon
- icons with no labels
- 2
- captions on videos
- fast-flashing lights
- labels on every icon
- False
- Caption
- icons with no labels
- helps everyone
- big touch targets
- Title
- False
- text that can grow
- a text label
- 4
- True
- colour as the only clue
- 1
- 1
- True
- 6
- tiny tap areas
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