App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 24 px
Body text: 23 px
Label: 9 px
Hint: 21 px (a) Title (b) Body text (c) Label (d) Hint - 2.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 3.🔍 Which is the odd one out? (a) tiny tap areas (b) labels on every icon (c) colour as the only clue (d) fast-flashing lights
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4.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 25 px
Caption: 16 px
Label: 19 px
Title: 19 px
Footer: 10 px (a) Caption (b) Hint (c) Footer (d) Label -
5.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 16 px
Hint: 24 px
Menu: 17 px
Footer: 17 px
Title: 24 px -
6.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 14 px
Caption: 23 px
Title: 24 px
Hint: 19 px (a) Hint (b) Title (c) Menu (d) Caption - 7.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 8.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
- 9.♿ Accessibility means an app works for ___. (a) nobody (b) only the coder (c) only experts (d) everyone
- 10.🔍 Which is the odd one out? (a) fast-flashing lights (b) icons with no labels (c) colour as the only clue (d) big touch targets
- 11.Which of these makes the app harder to use? (a) captions on videos (b) labels on every icon (c) strong colour contrast (d) tiny tap areas
- 12.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 13.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
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14.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 23 px
Caption: 16 px
Footer: 24 px
Label: 13 px
Menu: 19 px (a) Title (b) Caption (c) Footer (d) Label - 15.Which of these helps everyone use the app? (a) text that can grow (b) colour as the only clue (c) tiny tap areas (d) sudden loud sounds
- 16.Which of these makes the app harder to use? (a) big touch targets (b) colour as the only clue (c) captions on videos (d) strong colour contrast
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17.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 14 px
Title: 14 px
Body text: 10 px - 18.Which of these makes the app harder to use? (a) captions on videos (b) labels on every icon (c) text that can grow (d) icons with no labels
- 19.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
- 20.Which of these helps everyone use the app? (a) fast-flashing lights (b) sudden loud sounds (c) colour as the only clue (d) captions on videos
- 21.True or false: “icons with no labels” helps everyone use the app. (a) True (b) False
- 22.♿ A screen has 5 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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23.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 9 px
Menu: 26 px
Hint: 24 px
Title: 19 px
Caption: 20 px (a) Hint (b) Title (c) Menu (d) Body text - 24.🔍 Which is the odd one out? (a) strong colour contrast (b) labels on every icon (c) fast-flashing lights (d) big touch targets
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25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 28 px
Title: 26 px
Menu: 9 px
Caption: 17 px
Footer: 23 px (a) Caption (b) Menu (c) Label (d) Title - 26.Which of these makes the app harder to use? (a) labels on every icon (b) strong colour contrast (c) sudden loud sounds (d) text that can grow
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27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 17 px
Hint: 15 px
Title: 20 px - 28.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 29.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 30.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
- 31.♿ A screen has 12 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 32.🔍 Which is the odd one out? (a) text that can grow (b) colour as the only clue (c) icons with no labels (d) fast-flashing lights
- 33.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 34.♿ Why add captions to videos? (a) to add colour (b) to slow them down (c) to hide the sound (d) so anyone can follow
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 24 px
Body text: 14 px
Title: 16 px
Label: 20 px
Menu: 20 px - 36.🔍 Which is the odd one out? (a) captions on videos (b) text that can grow (c) strong colour contrast (d) tiny tap areas
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37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 20 px
Footer: 15 px
Hint: 20 px - 38.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 39.♿ A screen has 12 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
- 40.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
Answer key
- Label
- 4
- labels on every icon
- Footer
- 0
- Menu
- makes it harder
- True
- everyone
- big touch targets
- tiny tap areas
- 6
- helps everyone
- Label
- text that can grow
- colour as the only clue
- 3
- icons with no labels
- makes it harder
- captions on videos
- False
- 3
- Body text
- fast-flashing lights
- Menu
- sudden loud sounds
- 1
- helps everyone
- helps everyone
- True
- 9
- text that can grow
- False
- so anyone can follow
- 1
- tiny tap areas
- 1
- helps everyone
- 4
- 1
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