App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ A screen has 6 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 2.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) the server (c) colour-blind users (d) the battery
- 3.♿ A screen has 12 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 4.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
- 5.♿ A screen has 11 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 6.🔍 Which is the odd one out? (a) text that can grow (b) strong colour contrast (c) big touch targets (d) colour as the only clue
-
7.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 12 px
Body text: 20 px
Label: 18 px
Title: 10 px
Menu: 24 px - 8.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
-
9.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 24 px
Footer: 14 px
Menu: 15 px
Label: 14 px -
10.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 18 px
Title: 9 px
Hint: 17 px (a) Title (b) Caption (c) Hint -
11.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 16 px
Body text: 10 px
Label: 18 px
Caption: 16 px
Footer: 22 px (a) Hint (b) Label (c) Body text (d) Caption - 12.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 13.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 14.♿ A screen has 12 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 15.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
- 16.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
- 17.♿ A screen has 7 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 18.🔍 Which is the odd one out? (a) tiny tap areas (b) captions on videos (c) labels on every icon (d) strong colour contrast
- 19.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 20.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 21.♿ Accessibility means an app works for ___. (a) everyone (b) nobody (c) only experts (d) only the coder
- 22.Which of these makes the app harder to use? (a) captions on videos (b) labels on every icon (c) strong colour contrast (d) tiny tap areas
- 23.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
- 24.♿ What does a screen reader do? (a) plays music (b) makes text tiny (c) reads the screen aloud (d) takes photos
- 25.Which of these helps everyone use the app? (a) text that can grow (b) colour as the only clue (c) sudden loud sounds (d) icons with no labels
-
26.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 24 px
Label: 18 px
Title: 18 px
Body text: 18 px
Hint: 17 px - 27.Which of these makes the app harder to use? (a) strong colour contrast (b) text that can grow (c) fast-flashing lights (d) big touch targets
- 28.Which of these helps everyone use the app? (a) sudden loud sounds (b) labels on every icon (c) fast-flashing lights (d) tiny tap areas
- 29.♿ A screen has 9 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
-
30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 17 px
Hint: 16 px
Menu: 22 px - 31.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
- 32.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 33.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
- 34.🔍 Which is the odd one out? (a) sudden loud sounds (b) colour as the only clue (c) captions on videos (d) icons with no labels
-
35.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 26 px
Caption: 17 px
Label: 18 px
Menu: 11 px
Hint: 26 px (a) Caption (b) Label (c) Menu (d) Body text - 36.Which of these makes the app harder to use? (a) captions on videos (b) colour as the only clue (c) text that can grow (d) labels on every icon
-
37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 18 px
Hint: 10 px
Body text: 18 px - 38.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
- 39.Which of these helps everyone use the app? (a) big touch targets (b) icons with no labels (c) fast-flashing lights (d) tiny tap areas
-
40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 19 px
Hint: 20 px
Body text: 13 px (a) Hint (b) Body text (c) Menu
Answer key
- 3
- colour-blind users
- 5
- True
- 5
- colour as the only clue
- 2
- helps everyone
- 3
- Title
- Body text
- helps everyone
- makes it harder
- 9
- True
- True
- 1
- tiny tap areas
- 5
- makes it harder
- everyone
- tiny tap areas
- True
- reads the screen aloud
- text that can grow
- 0
- fast-flashing lights
- labels on every icon
- 3
- 0
- True
- makes it harder
- True
- captions on videos
- Menu
- colour as the only clue
- 1
- False
- big touch targets
- Body text
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students