App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) tiny tap areas (b) sudden loud sounds (c) icons with no labels (d) big touch targets
- 2.Which of these helps everyone use the app? (a) tiny tap areas (b) big touch targets (c) icons with no labels (d) fast-flashing lights
- 3.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
- 4.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) the battery (c) colour-blind users (d) the server
- 5.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 6.True or false: “sudden loud sounds” makes the app harder to use. (a) True (b) False
- 7.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 8.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
- 9.♿ Why add captions to videos? (a) to slow them down (b) to add colour (c) so anyone can follow (d) to hide the sound
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10.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 25 px
Label: 17 px
Title: 21 px
Body text: 23 px
Hint: 10 px (a) Label (b) Caption (c) Title (d) Hint - 11.🔍 Which is the odd one out? (a) labels on every icon (b) big touch targets (c) fast-flashing lights (d) captions on videos
- 12.Which of these helps everyone use the app? (a) fast-flashing lights (b) icons with no labels (c) sudden loud sounds (d) text that can grow
- 13.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 14.🔍 Which is the odd one out? (a) captions on videos (b) icons with no labels (c) fast-flashing lights (d) tiny tap areas
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15.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 20 px
Body text: 11 px
Footer: 20 px - 16.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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17.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 16 px
Menu: 26 px
Label: 12 px
Caption: 20 px
Footer: 28 px (a) Caption (b) Menu (c) Label (d) Title - 18.♿ What does a screen reader do? (a) takes photos (b) plays music (c) makes text tiny (d) reads the screen aloud
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 21 px
Body text: 22 px
Menu: 21 px
Label: 12 px (a) Body text (b) Menu (c) Caption (d) Label - 20.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 21.Which of these makes the app harder to use? (a) tiny tap areas (b) strong colour contrast (c) big touch targets (d) text that can grow
- 22.Which of these makes the app harder to use? (a) colour as the only clue (b) strong colour contrast (c) big touch targets (d) text that can grow
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23.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 24 px
Footer: 13 px
Menu: 27 px
Body text: 21 px (a) Body text (b) Menu (c) Footer (d) Caption - 24.True or false: “captions on videos” helps everyone use the app. (a) False (b) True
- 25.♿ What should every icon-only button have for screen readers? (a) a text label (b) a long animation (c) a bright colour (d) a sound
- 26.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 27.Which of these helps everyone use the app? (a) icons with no labels (b) fast-flashing lights (c) captions on videos (d) tiny tap areas
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28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 11 px
Label: 24 px
Menu: 15 px - 29.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 30.♿ A screen has 12 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 31.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
- 32.🔍 Which is the odd one out? (a) big touch targets (b) text that can grow (c) captions on videos (d) sudden loud sounds
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33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 23 px
Caption: 10 px
Menu: 23 px
Hint: 22 px (a) Hint (b) Menu (c) Title (d) Caption - 34.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
- 35.True or false: “colour as the only clue” makes the app harder to use. (a) False (b) True
- 36.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 37.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
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38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 10 px
Menu: 16 px
Title: 14 px
Label: 18 px - 39.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 40.♿ A screen has 11 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
Answer key
- big touch targets
- big touch targets
- False
- colour-blind users
- helps everyone
- True
- 6
- False
- so anyone can follow
- Hint
- fast-flashing lights
- text that can grow
- makes it harder
- captions on videos
- 1
- 1
- Label
- reads the screen aloud
- Label
- 5
- tiny tap areas
- colour as the only clue
- Footer
- True
- a text label
- False
- captions on videos
- 2
- makes it harder
- 6
- True
- sudden loud sounds
- Caption
- True
- True
- 6
- False
- 2
- helps everyone
- 6
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