App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ What does a screen reader do? (a) reads the screen aloud (b) plays music (c) takes photos (d) makes text tiny
- 2.♿ A screen has 10 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 3.🔍 Which is the odd one out? (a) labels on every icon (b) colour as the only clue (c) big touch targets (d) strong colour contrast
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4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 20 px
Footer: 20 px
Body text: 15 px
Caption: 10 px
Title: 18 px - 5.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
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6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 23 px
Caption: 21 px
Label: 16 px
Footer: 16 px
Hint: 13 px - 7.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
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8.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 14 px
Footer: 12 px
Menu: 17 px
Hint: 19 px - 9.♿ A screen has 8 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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10.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 17 px
Label: 9 px
Hint: 24 px (a) Footer (b) Hint (c) Label - 11.Which of these makes the app harder to use? (a) icons with no labels (b) strong colour contrast (c) big touch targets (d) labels on every icon
- 12.Which of these helps everyone use the app? (a) labels on every icon (b) tiny tap areas (c) icons with no labels (d) sudden loud sounds
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13.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 24 px
Title: 16 px
Hint: 12 px -
14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 13 px
Footer: 12 px
Label: 20 px - 15.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
-
16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 13 px
Caption: 19 px
Footer: 24 px
Hint: 28 px (a) Body text (b) Hint (c) Footer (d) Caption -
17.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 20 px
Caption: 23 px
Hint: 11 px (a) Hint (b) Footer (c) Caption - 18.Which of these helps everyone use the app? (a) strong colour contrast (b) icons with no labels (c) colour as the only clue (d) tiny tap areas
- 19.True or false: “colour as the only clue” helps everyone use the app. (a) True (b) False
- 20.♿ Why add captions to videos? (a) to hide the sound (b) so anyone can follow (c) to add colour (d) to slow them down
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21.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 22 px
Label: 11 px
Title: 24 px
Hint: 10 px
Body text: 13 px - 22.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 23.Which of these helps everyone use the app? (a) big touch targets (b) icons with no labels (c) sudden loud sounds (d) tiny tap areas
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24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 10 px
Title: 21 px
Footer: 19 px
Menu: 24 px (a) Hint (b) Footer (c) Title (d) Menu - 25.♿ A screen has 12 icon buttons. Only 10 of them have a text label for screen readers. How many still need a label?
- 26.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
- 27.True or false: “tiny tap areas” makes the app harder to use. (a) True (b) False
- 28.♿ What should every icon-only button have for screen readers? (a) a sound (b) a long animation (c) a bright colour (d) a text label
- 29.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 30.♿ A screen has 5 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 20 px
Menu: 11 px
Body text: 23 px
Label: 13 px
Footer: 14 px - 32.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
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33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 13 px
Hint: 24 px
Title: 25 px (a) Title (b) Footer (c) Hint - 34.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 35.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 36.🔍 Which is the odd one out? (a) tiny tap areas (b) sudden loud sounds (c) captions on videos (d) icons with no labels
- 37.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
- 38.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
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39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 21 px
Body text: 18 px
Menu: 25 px
Footer: 24 px
Hint: 9 px (a) Body text (b) Menu (c) Hint (d) Caption -
40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 16 px
Caption: 20 px
Hint: 21 px
Body text: 21 px
Footer: 19 px
Answer key
- reads the screen aloud
- 4
- colour as the only clue
- 2
- helps everyone
- 1
- helps everyone
- 2
- 7
- Label
- icons with no labels
- labels on every icon
- 1
- 2
- helps everyone
- Body text
- Hint
- strong colour contrast
- False
- so anyone can follow
- 3
- False
- big touch targets
- Hint
- 2
- True
- True
- a text label
- makes it harder
- 4
- 3
- True
- Footer
- 2
- makes it harder
- captions on videos
- makes it harder
- helps everyone
- Hint
- 0
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