App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.True or false: “fast-flashing lights” makes the app harder to use. (a) True (b) False
- 2.🔍 Which is the odd one out? (a) fast-flashing lights (b) tiny tap areas (c) sudden loud sounds (d) labels on every icon
- 3.🔍 Which is the odd one out? (a) labels on every icon (b) sudden loud sounds (c) captions on videos (d) text that can grow
- 4.Which of these makes the app harder to use? (a) colour as the only clue (b) big touch targets (c) strong colour contrast (d) text that can grow
- 5.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
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6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 22 px
Label: 15 px
Hint: 20 px - 7.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 8.🔍 Which is the odd one out? (a) strong colour contrast (b) sudden loud sounds (c) colour as the only clue (d) fast-flashing lights
- 9.🔍 Which is the odd one out? (a) fast-flashing lights (b) colour as the only clue (c) captions on videos (d) icons with no labels
- 10.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 11.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 12.Which of these helps everyone use the app? (a) tiny tap areas (b) colour as the only clue (c) icons with no labels (d) labels on every icon
- 13.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 14.Which of these makes the app harder to use? (a) text that can grow (b) fast-flashing lights (c) strong colour contrast (d) labels on every icon
- 15.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) the server (c) colour-blind users (d) the battery
- 16.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
- 17.♿ A screen has 12 icon buttons. Only 11 of them have a text label for screen readers. How many still need a label?
- 18.♿ Accessibility means an app works for ___. (a) only experts (b) nobody (c) everyone (d) only the coder
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 27 px
Hint: 9 px
Caption: 23 px
Label: 28 px
Footer: 17 px (a) Label (b) Caption (c) Menu (d) Hint - 20.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 21.True or false: “big touch targets” helps everyone use the app. (a) False (b) True
- 22.Which of these makes the app harder to use? (a) icons with no labels (b) big touch targets (c) labels on every icon (d) captions on videos
- 23.Which of these helps everyone use the app? (a) strong colour contrast (b) tiny tap areas (c) sudden loud sounds (d) colour as the only clue
- 24.Which of these makes the app harder to use? (a) text that can grow (b) labels on every icon (c) strong colour contrast (d) sudden loud sounds
- 25.Which of these helps everyone use the app? (a) icons with no labels (b) sudden loud sounds (c) text that can grow (d) colour as the only clue
- 26.🔍 Which is the odd one out? (a) fast-flashing lights (b) labels on every icon (c) big touch targets (d) strong colour contrast
- 27.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
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28.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 25 px
Title: 20 px
Menu: 25 px
Label: 9 px
Hint: 24 px (a) Footer (b) Title (c) Menu (d) Label - 29.🔍 Which is the odd one out? (a) big touch targets (b) colour as the only clue (c) captions on videos (d) text that can grow
- 30.♿ What does a screen reader do? (a) makes text tiny (b) takes photos (c) reads the screen aloud (d) plays music
- 31.♿ A screen has 12 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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32.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 17 px
Label: 10 px
Title: 13 px -
33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 23 px
Footer: 9 px
Label: 26 px
Body text: 26 px (a) Body text (b) Title (c) Label (d) Footer -
34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 15 px
Title: 13 px
Caption: 10 px
Hint: 14 px
Menu: 15 px - 35.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 20 px
Hint: 23 px
Footer: 21 px - 37.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
-
38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 10 px
Caption: 11 px
Menu: 11 px
Label: 17 px
Body text: 24 px - 39.♿ A screen has 7 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
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40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 22 px
Label: 24 px
Footer: 11 px
Body text: 13 px
Hint: 22 px
Answer key
- True
- labels on every icon
- sudden loud sounds
- colour as the only clue
- helps everyone
- 1
- makes it harder
- strong colour contrast
- captions on videos
- True
- helps everyone
- labels on every icon
- helps everyone
- fast-flashing lights
- colour-blind users
- True
- 1
- everyone
- Hint
- helps everyone
- True
- icons with no labels
- strong colour contrast
- sudden loud sounds
- text that can grow
- fast-flashing lights
- False
- Label
- colour as the only clue
- reads the screen aloud
- 11
- 2
- Footer
- 5
- 8
- 0
- makes it harder
- 3
- 1
- 2
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