App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.True or false: “tiny tap areas” makes the app harder to use. (a) False (b) True
- 2.♿ A screen has 6 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 13 px
Caption: 17 px
Title: 21 px - 4.Which of these helps everyone use the app? (a) fast-flashing lights (b) tiny tap areas (c) captions on videos (d) sudden loud sounds
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5.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 19 px
Label: 22 px
Title: 16 px
Caption: 15 px -
6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 23 px
Body text: 11 px
Hint: 12 px - 7.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 8.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 9.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
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10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 13 px
Hint: 11 px
Label: 10 px
Caption: 15 px - 11.♿ A screen has 7 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 12.Which of these helps everyone use the app? (a) tiny tap areas (b) sudden loud sounds (c) fast-flashing lights (d) big touch targets
- 13.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 14.♿ A screen has 9 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 15.Which of these makes the app harder to use? (a) sudden loud sounds (b) big touch targets (c) captions on videos (d) strong colour contrast
- 16.🔍 Which is the odd one out? (a) text that can grow (b) colour as the only clue (c) labels on every icon (d) strong colour contrast
- 17.🔍 Which is the odd one out? (a) colour as the only clue (b) text that can grow (c) fast-flashing lights (d) icons with no labels
- 18.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 19.Which of these helps everyone use the app? (a) fast-flashing lights (b) icons with no labels (c) strong colour contrast (d) tiny tap areas
- 20.♿ What should every icon-only button have for screen readers? (a) a sound (b) a text label (c) a long animation (d) a bright colour
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21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 17 px
Title: 12 px
Body text: 24 px
Caption: 20 px (a) Caption (b) Menu (c) Body text (d) Title -
22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 22 px
Caption: 20 px
Body text: 20 px
Hint: 12 px (a) Menu (b) Caption (c) Body text (d) Hint - 23.Which of these makes the app harder to use? (a) big touch targets (b) labels on every icon (c) tiny tap areas (d) strong colour contrast
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24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 16 px
Menu: 20 px
Footer: 11 px (a) Menu (b) Label (c) Footer - 25.True or false: “sudden loud sounds” makes the app harder to use. (a) True (b) False
- 26.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
- 27.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 28.True or false: “strong colour contrast” helps everyone use the app. (a) True (b) False
- 29.♿ Accessibility means an app works for ___. (a) nobody (b) everyone (c) only the coder (d) only experts
- 30.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 31.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
- 32.🔍 Which is the odd one out? (a) text that can grow (b) icons with no labels (c) labels on every icon (d) strong colour contrast
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33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 17 px
Title: 12 px
Body text: 24 px
Hint: 24 px (a) Hint (b) Title (c) Body text (d) Label - 34.🔍 Which is the odd one out? (a) big touch targets (b) strong colour contrast (c) tiny tap areas (d) text that can grow
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 22 px
Body text: 12 px
Caption: 18 px
Footer: 15 px -
36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 10 px
Hint: 22 px
Footer: 22 px
Body text: 12 px -
37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 10 px
Title: 12 px
Menu: 10 px - 38.True or false: “captions on videos” helps everyone use the app. (a) True (b) False
- 39.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
- 40.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
Answer key
- True
- 2
- 1
- captions on videos
- 1
- 2
- False
- helps everyone
- makes it harder
- 4
- 1
- big touch targets
- helps everyone
- 5
- sudden loud sounds
- colour as the only clue
- text that can grow
- helps everyone
- strong colour contrast
- a text label
- Title
- Hint
- tiny tap areas
- Footer
- True
- False
- 1
- True
- everyone
- helps everyone
- False
- icons with no labels
- Title
- tiny tap areas
- 2
- 2
- 3
- True
- False
- False
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