App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
-
1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 17 px
Caption: 18 px
Title: 17 px - 2.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
- 3.♿ A screen has 5 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 4.♿ Why add captions to videos? (a) to hide the sound (b) to add colour (c) to slow them down (d) so anyone can follow
- 5.Which of these helps everyone use the app? (a) fast-flashing lights (b) tiny tap areas (c) labels on every icon (d) sudden loud sounds
- 6.True or false: “colour as the only clue” makes the app harder to use. (a) False (b) True
-
7.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 25 px
Title: 19 px
Footer: 11 px
Body text: 18 px (a) Label (b) Body text (c) Footer (d) Title - 8.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
-
9.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 19 px
Title: 15 px
Footer: 13 px
Hint: 16 px -
10.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 17 px
Title: 12 px
Hint: 11 px
Label: 15 px - 11.♿ What does a screen reader do? (a) makes text tiny (b) plays music (c) reads the screen aloud (d) takes photos
- 12.♿ What should every icon-only button have for screen readers? (a) a sound (b) a text label (c) a bright colour (d) a long animation
- 13.🔍 Which is the odd one out? (a) text that can grow (b) strong colour contrast (c) big touch targets (d) tiny tap areas
- 14.🔍 Which is the odd one out? (a) big touch targets (b) captions on videos (c) colour as the only clue (d) labels on every icon
- 15.Which of these makes the app harder to use? (a) labels on every icon (b) icons with no labels (c) big touch targets (d) strong colour contrast
- 16.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
- 17.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 18.♿ Showing right or wrong only in red and green is a problem for ___. (a) the battery (b) the server (c) colour-blind users (d) fast typists
- 19.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 20.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
-
21.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 13 px
Menu: 17 px
Hint: 15 px
Footer: 16 px
Title: 10 px - 22.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
-
23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 11 px
Footer: 15 px
Menu: 12 px - 24.Which of these helps everyone use the app? (a) icons with no labels (b) sudden loud sounds (c) strong colour contrast (d) tiny tap areas
- 25.🔍 Which is the odd one out? (a) captions on videos (b) labels on every icon (c) sudden loud sounds (d) text that can grow
- 26.Which of these makes the app harder to use? (a) captions on videos (b) sudden loud sounds (c) big touch targets (d) labels on every icon
- 27.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
- 28.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 29.Which of these makes the app harder to use? (a) captions on videos (b) text that can grow (c) fast-flashing lights (d) big touch targets
- 30.True or false: “colour as the only clue” helps everyone use the app. (a) True (b) False
- 31.🔍 Which is the odd one out? (a) icons with no labels (b) fast-flashing lights (c) strong colour contrast (d) sudden loud sounds
- 32.Which of these makes the app harder to use? (a) strong colour contrast (b) captions on videos (c) labels on every icon (d) tiny tap areas
- 33.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 34.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) captions on videos (d) icons with no labels
- 35.True or false: “strong colour contrast” makes the app harder to use. (a) False (b) True
- 36.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
-
37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 12 px
Menu: 12 px
Caption: 16 px
Body text: 10 px - 38.True or false: “captions on videos” makes the app harder to use. (a) False (b) True
- 39.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) fast-flashing lights (d) text that can grow
-
40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 11 px
Footer: 15 px
Hint: 12 px
Body text: 11 px
Caption: 17 px
Answer key
- 0
- True
- 3
- so anyone can follow
- labels on every icon
- True
- Footer
- True
- 2
- 3
- reads the screen aloud
- a text label
- tiny tap areas
- colour as the only clue
- icons with no labels
- makes it harder
- makes it harder
- colour-blind users
- makes it harder
- 1
- 3
- helps everyone
- 3
- strong colour contrast
- sudden loud sounds
- sudden loud sounds
- False
- False
- fast-flashing lights
- False
- strong colour contrast
- tiny tap areas
- makes it harder
- captions on videos
- False
- True
- 3
- False
- text that can grow
- 4
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students