App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
- 2.Which of these helps everyone use the app? (a) fast-flashing lights (b) colour as the only clue (c) text that can grow (d) sudden loud sounds
- 3.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
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4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 17 px
Label: 19 px
Body text: 14 px - 5.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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6.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 18 px
Title: 13 px
Menu: 25 px (a) Title (b) Body text (c) Menu - 7.🔍 Which is the odd one out? (a) icons with no labels (b) strong colour contrast (c) tiny tap areas (d) sudden loud sounds
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 14 px
Body text: 22 px
Label: 16 px
Title: 17 px (a) Label (b) Footer (c) Title (d) Body text - 9.True or false: “tiny tap areas” helps everyone use the app. (a) False (b) True
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10.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 27 px
Title: 16 px
Hint: 10 px
Caption: 24 px
Body text: 28 px (a) Hint (b) Title (c) Caption (d) Label - 11.♿ Accessibility means an app works for ___. (a) everyone (b) nobody (c) only the coder (d) only experts
- 12.Which of these helps everyone use the app? (a) fast-flashing lights (b) sudden loud sounds (c) labels on every icon (d) colour as the only clue
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13.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 12 px
Hint: 23 px
Menu: 13 px - 14.🔍 Which is the odd one out? (a) strong colour contrast (b) labels on every icon (c) text that can grow (d) fast-flashing lights
- 15.🔍 Which is the odd one out? (a) text that can grow (b) tiny tap areas (c) sudden loud sounds (d) fast-flashing lights
- 16.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 17.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 18.♿ What does a screen reader do? (a) makes text tiny (b) takes photos (c) reads the screen aloud (d) plays music
- 19.♿ A screen has 5 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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20.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 24 px
Menu: 22 px
Hint: 16 px
Body text: 11 px
Footer: 22 px - 21.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) labels on every icon (d) tiny tap areas
- 22.🔍 Which is the odd one out? (a) labels on every icon (b) sudden loud sounds (c) fast-flashing lights (d) icons with no labels
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23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 18 px
Footer: 24 px
Hint: 18 px - 24.Which of these helps everyone use the app? (a) icons with no labels (b) sudden loud sounds (c) captions on videos (d) tiny tap areas
- 25.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
- 26.♿ A screen has 9 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 12 px
Title: 27 px
Hint: 16 px
Body text: 26 px
Footer: 23 px (a) Body text (b) Caption (c) Hint (d) Title -
28.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 13 px
Title: 23 px
Hint: 17 px (a) Hint (b) Caption (c) Title - 29.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 30.🔍 Which is the odd one out? (a) icons with no labels (b) captions on videos (c) sudden loud sounds (d) fast-flashing lights
- 31.🔍 Which is the odd one out? (a) text that can grow (b) strong colour contrast (c) big touch targets (d) sudden loud sounds
- 32.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
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33.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 24 px
Body text: 12 px
Hint: 13 px -
34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 22 px
Hint: 22 px
Body text: 17 px - 35.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a text label (c) a bright colour (d) a sound
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36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 19 px
Label: 23 px
Footer: 14 px
Body text: 19 px
Caption: 21 px - 37.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 38.Which of these helps everyone use the app? (a) icons with no labels (b) tiny tap areas (c) colour as the only clue (d) big touch targets
- 39.🔍 Which is the odd one out? (a) labels on every icon (b) big touch targets (c) colour as the only clue (d) text that can grow
- 40.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
Answer key
- True
- text that can grow
- False
- 1
- 4
- Title
- strong colour contrast
- Footer
- False
- Hint
- everyone
- labels on every icon
- 2
- fast-flashing lights
- text that can grow
- helps everyone
- 2
- reads the screen aloud
- 3
- 1
- tiny tap areas
- labels on every icon
- 0
- captions on videos
- True
- 6
- Caption
- Caption
- helps everyone
- captions on videos
- sudden loud sounds
- 1
- 2
- 0
- a text label
- 1
- helps everyone
- big touch targets
- colour as the only clue
- helps everyone
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