App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) tiny tap areas (b) strong colour contrast (c) fast-flashing lights (d) colour as the only clue
- 2.Which of these makes the app harder to use? (a) colour as the only clue (b) captions on videos (c) text that can grow (d) big touch targets
- 3.🔍 Which is the odd one out? (a) labels on every icon (b) tiny tap areas (c) colour as the only clue (d) icons with no labels
- 4.🔍 Which is the odd one out? (a) sudden loud sounds (b) text that can grow (c) tiny tap areas (d) fast-flashing lights
- 5.🔍 Which is the odd one out? (a) strong colour contrast (b) labels on every icon (c) big touch targets (d) sudden loud sounds
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6.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 14 px
Label: 28 px
Body text: 19 px
Caption: 21 px (a) Caption (b) Label (c) Body text (d) Title -
7.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 27 px
Caption: 19 px
Footer: 11 px (a) Footer (b) Caption (c) Hint - 8.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 9.True or false: “colour as the only clue” makes the app harder to use. (a) False (b) True
- 10.Which of these helps everyone use the app? (a) tiny tap areas (b) sudden loud sounds (c) big touch targets (d) colour as the only clue
- 11.Which of these helps everyone use the app? (a) sudden loud sounds (b) colour as the only clue (c) text that can grow (d) fast-flashing lights
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12.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 21 px
Menu: 10 px
Title: 11 px
Hint: 11 px -
13.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 10 px
Footer: 22 px
Body text: 18 px
Hint: 18 px (a) Menu (b) Body text (c) Footer (d) Hint - 14.♿ A screen has 12 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 15.Which of these makes the app harder to use? (a) big touch targets (b) labels on every icon (c) tiny tap areas (d) text that can grow
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16.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 15 px
Title: 23 px
Menu: 14 px
Label: 11 px
Hint: 20 px - 17.🔍 Which is the odd one out? (a) captions on videos (b) text that can grow (c) big touch targets (d) fast-flashing lights
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18.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 19 px
Menu: 14 px
Hint: 19 px (a) Footer (b) Hint (c) Menu - 19.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 20.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
- 21.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 22.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 23.🔍 Which is the odd one out? (a) text that can grow (b) tiny tap areas (c) labels on every icon (d) big touch targets
- 24.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
- 25.♿ Showing right or wrong only in red and green is a problem for ___. (a) colour-blind users (b) the server (c) the battery (d) fast typists
- 26.♿ A screen has 8 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 27.♿ A screen has 10 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 13 px
Label: 13 px
Caption: 11 px
Hint: 23 px - 29.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
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30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 19 px
Menu: 23 px
Title: 10 px
Body text: 21 px
Caption: 24 px (a) Body text (b) Title (c) Menu (d) Hint - 31.Which of these makes the app harder to use? (a) sudden loud sounds (b) strong colour contrast (c) big touch targets (d) text that can grow
- 32.♿ A screen has 10 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 33.♿ Accessibility means an app works for ___. (a) only experts (b) only the coder (c) nobody (d) everyone
- 34.♿ A screen has 5 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 35.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 36.♿ Why add captions to videos? (a) to hide the sound (b) to slow them down (c) so anyone can follow (d) to add colour
- 37.🔍 Which is the odd one out? (a) colour as the only clue (b) captions on videos (c) text that can grow (d) labels on every icon
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38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 12 px
Body text: 24 px
Title: 24 px (a) Body text (b) Label (c) Title -
39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 14 px
Label: 14 px
Menu: 18 px
Footer: 16 px - 40.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
Answer key
- strong colour contrast
- colour as the only clue
- labels on every icon
- text that can grow
- sudden loud sounds
- Title
- Footer
- True
- True
- big touch targets
- text that can grow
- 3
- Menu
- 9
- tiny tap areas
- 3
- fast-flashing lights
- Menu
- False
- makes it harder
- makes it harder
- helps everyone
- tiny tap areas
- True
- colour-blind users
- 7
- 8
- 3
- False
- Title
- sudden loud sounds
- 6
- everyone
- 3
- 4
- so anyone can follow
- colour as the only clue
- Label
- 2
- helps everyone
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