App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) colour-blind users (c) fast typists (d) the battery
- 2.♿ A screen has 10 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 3.Which of these makes the app harder to use? (a) captions on videos (b) tiny tap areas (c) strong colour contrast (d) text that can grow
- 4.🔍 Which is the odd one out? (a) strong colour contrast (b) labels on every icon (c) icons with no labels (d) captions on videos
- 5.♿ What does a screen reader do? (a) takes photos (b) makes text tiny (c) reads the screen aloud (d) plays music
- 6.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 7.🔍 Which is the odd one out? (a) strong colour contrast (b) labels on every icon (c) text that can grow (d) tiny tap areas
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 26 px
Title: 13 px
Caption: 28 px
Menu: 20 px (a) Body text (b) Title (c) Caption (d) Menu -
9.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 19 px
Menu: 21 px
Title: 17 px
Hint: 11 px (a) Footer (b) Menu (c) Title (d) Hint - 10.♿ Why add captions to videos? (a) to add colour (b) so anyone can follow (c) to hide the sound (d) to slow them down
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11.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 22 px
Footer: 11 px
Caption: 27 px (a) Title (b) Caption (c) Footer - 12.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 13.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 14.🔍 Which is the odd one out? (a) strong colour contrast (b) fast-flashing lights (c) tiny tap areas (d) sudden loud sounds
- 15.🔍 Which is the odd one out? (a) icons with no labels (b) labels on every icon (c) tiny tap areas (d) sudden loud sounds
- 16.🔍 Which is the odd one out? (a) fast-flashing lights (b) labels on every icon (c) text that can grow (d) strong colour contrast
- 17.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 18.♿ A screen has 6 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 27 px
Title: 16 px
Body text: 16 px
Hint: 13 px (a) Hint (b) Body text (c) Title (d) Menu - 20.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
- 21.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
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22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 20 px
Label: 16 px
Footer: 15 px
Caption: 24 px
Hint: 17 px -
23.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 19 px
Title: 23 px
Footer: 11 px
Body text: 24 px
Caption: 23 px (a) Title (b) Body text (c) Footer (d) Hint - 24.Which of these makes the app harder to use? (a) text that can grow (b) labels on every icon (c) fast-flashing lights (d) big touch targets
- 25.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 26.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 27.True or false: “fast-flashing lights” makes the app harder to use. (a) True (b) False
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28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 21 px
Title: 22 px
Footer: 11 px
Label: 10 px - 29.♿ A screen has 9 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
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30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 25 px
Menu: 10 px
Footer: 25 px (a) Menu (b) Footer (c) Caption - 31.♿ A screen has 9 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
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32.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 18 px
Body text: 18 px
Caption: 15 px
Title: 21 px
Label: 17 px -
33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 19 px
Footer: 19 px
Menu: 11 px (a) Menu (b) Caption (c) Footer -
34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 19 px
Hint: 12 px
Title: 21 px (a) Title (b) Hint (c) Caption - 35.Which of these helps everyone use the app? (a) tiny tap areas (b) fast-flashing lights (c) text that can grow (d) colour as the only clue
- 36.True or false: “labels on every icon” makes the app harder to use. (a) True (b) False
- 37.True or false: “text that can grow” makes the app harder to use. (a) True (b) False
- 38.Which of these makes the app harder to use? (a) sudden loud sounds (b) labels on every icon (c) strong colour contrast (d) big touch targets
- 39.♿ Accessibility means an app works for ___. (a) only experts (b) only the coder (c) nobody (d) everyone
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40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 16 px
Hint: 11 px
Title: 13 px
Answer key
- colour-blind users
- 7
- tiny tap areas
- icons with no labels
- reads the screen aloud
- helps everyone
- tiny tap areas
- Title
- Hint
- so anyone can follow
- Footer
- makes it harder
- helps everyone
- strong colour contrast
- labels on every icon
- fast-flashing lights
- helps everyone
- 2
- Hint
- True
- False
- 1
- Footer
- fast-flashing lights
- makes it harder
- makes it harder
- True
- 2
- 3
- Menu
- 4
- 1
- Menu
- Hint
- text that can grow
- False
- False
- sudden loud sounds
- everyone
- 2
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