App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Accessibility means an app works for ___. (a) only the coder (b) nobody (c) only experts (d) everyone
- 2.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 3.♿ Why add captions to videos? (a) to hide the sound (b) to slow them down (c) so anyone can follow (d) to add colour
- 4.♿ A screen has 11 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 5.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 6.Which of these makes the app harder to use? (a) captions on videos (b) strong colour contrast (c) labels on every icon (d) colour as the only clue
- 7.🔍 Which is the odd one out? (a) captions on videos (b) text that can grow (c) icons with no labels (d) strong colour contrast
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 21 px
Hint: 17 px
Body text: 12 px (a) Body text (b) Footer (c) Hint -
9.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 28 px
Title: 26 px
Caption: 13 px
Menu: 28 px (a) Hint (b) Caption (c) Title (d) Menu - 10.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 11.Which of these makes the app harder to use? (a) labels on every icon (b) strong colour contrast (c) text that can grow (d) sudden loud sounds
- 12.True or false: “icons with no labels” helps everyone use the app. (a) True (b) False
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13.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 17 px
Body text: 24 px
Title: 19 px - 14.Which of these helps everyone use the app? (a) big touch targets (b) tiny tap areas (c) colour as the only clue (d) sudden loud sounds
- 15.Which of these helps everyone use the app? (a) icons with no labels (b) tiny tap areas (c) labels on every icon (d) sudden loud sounds
- 16.🔍 Which is the odd one out? (a) fast-flashing lights (b) icons with no labels (c) colour as the only clue (d) text that can grow
- 17.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) the battery (c) colour-blind users (d) fast typists
- 18.Which of these helps everyone use the app? (a) colour as the only clue (b) icons with no labels (c) strong colour contrast (d) fast-flashing lights
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 21 px
Footer: 17 px
Hint: 22 px
Label: 23 px
Body text: 13 px (a) Body text (b) Caption (c) Hint (d) Footer - 20.Which of these makes the app harder to use? (a) text that can grow (b) labels on every icon (c) captions on videos (d) tiny tap areas
- 21.Which of these helps everyone use the app? (a) colour as the only clue (b) sudden loud sounds (c) text that can grow (d) icons with no labels
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22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 15 px
Label: 18 px
Menu: 20 px - 23.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
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24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 28 px
Hint: 10 px
Title: 17 px (a) Caption (b) Title (c) Hint - 25.Which of these helps everyone use the app? (a) icons with no labels (b) colour as the only clue (c) sudden loud sounds (d) captions on videos
- 26.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
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27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 10 px
Menu: 22 px
Hint: 22 px
Label: 22 px
Footer: 11 px - 28.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 29.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
- 30.True or false: “captions on videos” makes the app harder to use. (a) False (b) True
- 31.♿ What does a screen reader do? (a) makes text tiny (b) takes photos (c) plays music (d) reads the screen aloud
- 32.True or false: “big touch targets” helps everyone use the app. (a) False (b) True
- 33.🔍 Which is the odd one out? (a) big touch targets (b) fast-flashing lights (c) strong colour contrast (d) captions on videos
- 34.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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35.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 21 px
Hint: 23 px
Title: 16 px
Footer: 11 px (a) Title (b) Footer (c) Caption (d) Hint - 36.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 37.♿ A screen has 10 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 38.🔍 Which is the odd one out? (a) fast-flashing lights (b) sudden loud sounds (c) tiny tap areas (d) big touch targets
- 39.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
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40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 18 px
Footer: 12 px
Hint: 19 px (a) Hint (b) Body text (c) Footer
Answer key
- everyone
- makes it harder
- so anyone can follow
- 10
- helps everyone
- colour as the only clue
- icons with no labels
- Body text
- Caption
- helps everyone
- sudden loud sounds
- False
- 0
- big touch targets
- labels on every icon
- text that can grow
- colour-blind users
- strong colour contrast
- Body text
- tiny tap areas
- text that can grow
- 1
- 5
- Hint
- captions on videos
- False
- 2
- makes it harder
- True
- False
- reads the screen aloud
- True
- fast-flashing lights
- 4
- Footer
- helps everyone
- 3
- big touch targets
- makes it harder
- Footer
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