App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) strong colour contrast (b) icons with no labels (c) colour as the only clue (d) fast-flashing lights
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2.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 26 px
Body text: 11 px
Footer: 28 px (a) Footer (b) Title (c) Body text - 3.True or false: “icons with no labels” helps everyone use the app. (a) True (b) False
- 4.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 5.♿ A screen has 9 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 6.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 7.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 20 px
Hint: 18 px
Menu: 12 px
Footer: 16 px (a) Menu (b) Footer (c) Body text (d) Hint - 9.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 10.♿ A screen has 10 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 11.♿ Why add captions to videos? (a) to slow them down (b) so anyone can follow (c) to hide the sound (d) to add colour
- 12.Which of these helps everyone use the app? (a) labels on every icon (b) sudden loud sounds (c) tiny tap areas (d) fast-flashing lights
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13.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 13 px
Menu: 23 px
Title: 11 px - 14.🔍 Which is the odd one out? (a) fast-flashing lights (b) sudden loud sounds (c) colour as the only clue (d) captions on videos
- 15.🔍 Which is the odd one out? (a) fast-flashing lights (b) big touch targets (c) labels on every icon (d) text that can grow
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16.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 21 px
Body text: 20 px
Menu: 12 px
Hint: 16 px
Footer: 17 px (a) Hint (b) Body text (c) Title (d) Menu - 17.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 18.Which of these helps everyone use the app? (a) colour as the only clue (b) fast-flashing lights (c) strong colour contrast (d) icons with no labels
- 19.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) big touch targets (d) sudden loud sounds
- 20.♿ What does a screen reader do? (a) plays music (b) takes photos (c) reads the screen aloud (d) makes text tiny
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21.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 21 px
Label: 10 px
Title: 21 px -
22.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 25 px
Title: 10 px
Label: 23 px (a) Label (b) Title (c) Menu -
23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 13 px
Footer: 18 px
Caption: 16 px
Body text: 22 px
Label: 23 px - 24.True or false: “colour as the only clue” helps everyone use the app. (a) True (b) False
- 25.♿ What should every icon-only button have for screen readers? (a) a long animation (b) a text label (c) a sound (d) a bright colour
- 26.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
- 27.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
- 28.♿ A screen has 10 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 29.♿ Accessibility means an app works for ___. (a) everyone (b) nobody (c) only experts (d) only the coder
- 30.🔍 Which is the odd one out? (a) sudden loud sounds (b) icons with no labels (c) fast-flashing lights (d) text that can grow
- 31.Which of these helps everyone use the app? (a) text that can grow (b) colour as the only clue (c) fast-flashing lights (d) sudden loud sounds
- 32.🔍 Which is the odd one out? (a) text that can grow (b) tiny tap areas (c) labels on every icon (d) big touch targets
- 33.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
- 34.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 35.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
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36.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 16 px
Body text: 20 px
Title: 24 px
Hint: 12 px -
37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 28 px
Caption: 14 px
Menu: 17 px (a) Menu (b) Body text (c) Caption -
38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 24 px
Menu: 13 px
Caption: 12 px - 39.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
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40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 10 px
Hint: 14 px
Footer: 21 px
Answer key
- strong colour contrast
- Body text
- False
- True
- 7
- False
- makes it harder
- Menu
- helps everyone
- 3
- so anyone can follow
- labels on every icon
- 2
- captions on videos
- fast-flashing lights
- Menu
- makes it harder
- strong colour contrast
- big touch targets
- reads the screen aloud
- 1
- Title
- 1
- False
- a text label
- True
- False
- 5
- everyone
- text that can grow
- text that can grow
- tiny tap areas
- True
- 6
- False
- 1
- Caption
- 2
- helps everyone
- 2
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