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App Dev Worksheet: Accessibility

App development lesson 13: Accessibility · Set 694 · 40 questions
TalentJR

Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.

NameDateTime takenScore ___ / 40
  1. 1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Body text: 24 px
    Hint: 23 px
    Menu: 16 px
    Title: 14 px
    (a) Body text (b) Menu (c) Title (d) Hint
  2. 2.♿ A screen has 10 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
  3. 3.True or false: “tiny tap areas” helps everyone use the app. (a) False (b) True
  4. 4.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Hint: 14 px
    Menu: 23 px
    Footer: 26 px
    (a) Menu (b) Footer (c) Hint
  5. 5.♿ Why add captions to videos? (a) to add colour (b) to hide the sound (c) to slow them down (d) so anyone can follow
  6. 6.♿ A screen has 12 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
  7. 7.Which of these helps everyone use the app? (a) sudden loud sounds (b) colour as the only clue (c) big touch targets (d) tiny tap areas
  8. 8.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
  9. 9.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Caption: 15 px
    Hint: 10 px
    Label: 11 px
  10. 10.🔍 Which is the odd one out? (a) big touch targets (b) icons with no labels (c) strong colour contrast (d) captions on videos
  11. 11.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
  12. 12.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Title: 28 px
    Label: 21 px
    Footer: 28 px
    Body text: 11 px
    Caption: 25 px
    (a) Footer (b) Body text (c) Label (d) Title
  13. 13.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Label: 9 px
    Hint: 16 px
    Caption: 22 px
    Footer: 21 px
    Title: 27 px
    (a) Footer (b) Label (c) Caption (d) Hint
  14. 14.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
  15. 15.Which of these helps everyone use the app? (a) fast-flashing lights (b) sudden loud sounds (c) icons with no labels (d) strong colour contrast
  16. 16.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
  17. 17.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
  18. 18.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
  19. 19.♿ A screen has 11 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
  20. 20.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
  21. 21.♿ A screen has 10 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
  22. 22.🔍 Which is the odd one out? (a) strong colour contrast (b) colour as the only clue (c) big touch targets (d) labels on every icon
  23. 23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Menu: 15 px
    Title: 10 px
    Body text: 11 px
  24. 24.🔍 Which is the odd one out? (a) fast-flashing lights (b) big touch targets (c) text that can grow (d) strong colour contrast
  25. 25.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a sound (c) a text label (d) a long animation
  26. 26.♿ A screen has 9 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
  27. 27.🔍 Which is the odd one out? (a) labels on every icon (b) text that can grow (c) sudden loud sounds (d) strong colour contrast
  28. 28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Title: 22 px
    Caption: 15 px
    Body text: 13 px
  29. 29.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
  30. 30.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True
  31. 31.♿ Accessibility means an app works for ___. (a) only experts (b) nobody (c) everyone (d) only the coder
  32. 32.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Body text: 28 px
    Footer: 23 px
    Label: 11 px
    (a) Label (b) Body text (c) Footer
  33. 33.Which of these helps everyone use the app? (a) colour as the only clue (b) labels on every icon (c) tiny tap areas (d) icons with no labels
  34. 34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Label: 16 px
    Title: 22 px
    Body text: 28 px
    Footer: 13 px
    (a) Footer (b) Body text (c) Title (d) Label
  35. 35.🔍 Which is the odd one out? (a) tiny tap areas (b) fast-flashing lights (c) big touch targets (d) icons with no labels
  36. 36.True or false: “tiny tap areas” makes the app harder to use. (a) True (b) False
  37. 37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Hint: 19 px
    Caption: 16 px
    Label: 18 px
    Menu: 11 px
    Title: 19 px
  38. 38.🔍 Which is the odd one out? (a) text that can grow (b) captions on videos (c) strong colour contrast (d) tiny tap areas
  39. 39.♿ A screen has 11 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
  40. 40.True or false: “strong colour contrast” makes the app harder to use. (a) False (b) True

Answer key

  1. Title
  2. 1
  3. False
  4. Hint
  5. so anyone can follow
  6. 10
  7. big touch targets
  8. makes it harder
  9. 3
  10. icons with no labels
  11. makes it harder
  12. Body text
  13. Label
  14. makes it harder
  15. strong colour contrast
  16. False
  17. True
  18. True
  19. 5
  20. False
  21. 6
  22. colour as the only clue
  23. 3
  24. fast-flashing lights
  25. a text label
  26. 4
  27. sudden loud sounds
  28. 2
  29. makes it harder
  30. False
  31. everyone
  32. Label
  33. labels on every icon
  34. Footer
  35. big touch targets
  36. True
  37. 1
  38. tiny tap areas
  39. 8
  40. False

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