App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 20 px
Title: 22 px
Menu: 11 px - 2.♿ What does a screen reader do? (a) makes text tiny (b) plays music (c) takes photos (d) reads the screen aloud
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3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 19 px
Footer: 10 px
Menu: 22 px
Caption: 15 px - 4.🔍 Which is the odd one out? (a) text that can grow (b) colour as the only clue (c) big touch targets (d) captions on videos
- 5.🔍 Which is the odd one out? (a) icons with no labels (b) captions on videos (c) labels on every icon (d) strong colour contrast
- 6.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a long animation (c) a text label (d) a sound
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7.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 14 px
Hint: 19 px
Caption: 10 px - 8.Which of these makes the app harder to use? (a) strong colour contrast (b) captions on videos (c) icons with no labels (d) labels on every icon
- 9.🔍 Which is the odd one out? (a) fast-flashing lights (b) labels on every icon (c) tiny tap areas (d) icons with no labels
- 10.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True
- 11.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 12.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) helps everyone (b) makes it harder
- 13.🔍 Which is the odd one out? (a) fast-flashing lights (b) tiny tap areas (c) strong colour contrast (d) colour as the only clue
- 14.♿ A screen has 9 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 15.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 16.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
- 17.True or false: “captions on videos” helps everyone use the app. (a) True (b) False
- 18.True or false: “icons with no labels” helps everyone use the app. (a) True (b) False
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 16 px
Footer: 10 px
Hint: 24 px
Menu: 23 px (a) Hint (b) Menu (c) Footer (d) Body text - 20.♿ Why add captions to videos? (a) to hide the sound (b) to slow them down (c) so anyone can follow (d) to add colour
- 21.♿ A screen has 8 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 22.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 23.True or false: “big touch targets” helps everyone use the app. (a) False (b) True
- 24.Which of these makes the app harder to use? (a) big touch targets (b) captions on videos (c) sudden loud sounds (d) text that can grow
- 25.♿ Accessibility means an app works for ___. (a) only the coder (b) nobody (c) everyone (d) only experts
- 26.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
- 27.♿ Showing right or wrong only in red and green is a problem for ___. (a) the battery (b) colour-blind users (c) fast typists (d) the server
- 28.🔍 Which is the odd one out? (a) captions on videos (b) colour as the only clue (c) sudden loud sounds (d) fast-flashing lights
- 29.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
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30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 10 px
Title: 18 px
Menu: 26 px
Caption: 23 px
Body text: 17 px (a) Caption (b) Menu (c) Hint (d) Title -
31.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 24 px
Hint: 23 px
Title: 22 px
Body text: 13 px - 32.Which of these makes the app harder to use? (a) labels on every icon (b) colour as the only clue (c) strong colour contrast (d) text that can grow
- 33.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
- 34.♿ A screen has 9 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
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35.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 13 px
Footer: 20 px
Title: 22 px - 36.♿ A screen has 11 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 37.Which of these makes the app harder to use? (a) captions on videos (b) strong colour contrast (c) big touch targets (d) tiny tap areas
- 38.🔍 Which is the odd one out? (a) sudden loud sounds (b) labels on every icon (c) captions on videos (d) big touch targets
- 39.♿ A screen has 11 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
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40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 19 px
Menu: 23 px
Title: 19 px
Footer: 14 px
Caption: 12 px
Answer key
- 1
- reads the screen aloud
- 2
- colour as the only clue
- icons with no labels
- a text label
- 2
- icons with no labels
- labels on every icon
- True
- helps everyone
- makes it harder
- strong colour contrast
- 3
- False
- helps everyone
- True
- False
- Footer
- so anyone can follow
- 5
- helps everyone
- True
- sudden loud sounds
- everyone
- makes it harder
- colour-blind users
- captions on videos
- makes it harder
- Hint
- 1
- colour as the only clue
- True
- 6
- 1
- 5
- tiny tap areas
- sudden loud sounds
- 4
- 2
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