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App Dev Worksheet: Accessibility

App development lesson 13: Accessibility · Set 742 · 40 questions
TalentJR

Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.

NameDateTime takenScore ___ / 40
  1. 1.Which of these makes the app harder to use? (a) captions on videos (b) text that can grow (c) strong colour contrast (d) sudden loud sounds
  2. 2.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
  3. 3.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
  4. 4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Body text: 19 px
    Caption: 11 px
    Title: 19 px
    Menu: 21 px
  5. 5.🔍 Which is the odd one out? (a) captions on videos (b) strong colour contrast (c) tiny tap areas (d) big touch targets
  6. 6.🔍 Which is the odd one out? (a) text that can grow (b) colour as the only clue (c) labels on every icon (d) big touch targets
  7. 7.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
  8. 8.🔍 Which is the odd one out? (a) icons with no labels (b) text that can grow (c) labels on every icon (d) big touch targets
  9. 9.Which of these helps everyone use the app? (a) text that can grow (b) tiny tap areas (c) colour as the only clue (d) sudden loud sounds
  10. 10.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
  11. 11.♿ Why add captions to videos? (a) to add colour (b) to slow them down (c) so anyone can follow (d) to hide the sound
  12. 12.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
  13. 13.🔍 Which is the odd one out? (a) text that can grow (b) labels on every icon (c) sudden loud sounds (d) strong colour contrast
  14. 14.♿ A screen has 12 icon buttons. Only 11 of them have a text label for screen readers. How many still need a label?
  15. 15.♿ What does a screen reader do? (a) takes photos (b) plays music (c) reads the screen aloud (d) makes text tiny
  16. 16.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
  17. 17.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
  18. 18.🔍 Which is the odd one out? (a) icons with no labels (b) tiny tap areas (c) sudden loud sounds (d) strong colour contrast
  19. 19.♿ A screen has 8 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
  20. 20.♿ A screen has 7 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
  21. 21.♿ Accessibility means an app works for ___. (a) nobody (b) only the coder (c) everyone (d) only experts
  22. 22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Caption: 15 px
    Menu: 13 px
    Footer: 13 px
  23. 23.Which of these helps everyone use the app? (a) tiny tap areas (b) labels on every icon (c) fast-flashing lights (d) colour as the only clue
  24. 24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Caption: 27 px
    Hint: 10 px
    Footer: 17 px
    Title: 19 px
    Label: 18 px
    (a) Title (b) Footer (c) Hint (d) Caption
  25. 25.♿ A screen has 12 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
  26. 26.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Body text: 21 px
    Hint: 17 px
    Label: 17 px
    Caption: 10 px
  27. 27.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
  28. 28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Title: 12 px
    Hint: 13 px
    Footer: 12 px
  29. 29.Which of these makes the app harder to use? (a) tiny tap areas (b) big touch targets (c) labels on every icon (d) text that can grow
  30. 30.Which of these makes the app harder to use? (a) big touch targets (b) strong colour contrast (c) fast-flashing lights (d) text that can grow
  31. 31.♿ A screen has 7 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
  32. 32.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a long animation (c) a sound (d) a text label
  33. 33.♿ A screen has 10 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
  34. 34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Body text: 14 px
    Hint: 19 px
    Label: 16 px
    Title: 25 px
    Footer: 24 px
    (a) Title (b) Hint (c) Body text (d) Label
  35. 35.True or false: “colour as the only clue” helps everyone use the app. (a) True (b) False
  36. 36.🔍 Which is the odd one out? (a) fast-flashing lights (b) colour as the only clue (c) labels on every icon (d) tiny tap areas
  37. 37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Body text: 25 px
    Caption: 13 px
    Title: 23 px
    Hint: 18 px
    (a) Hint (b) Body text (c) Caption (d) Title
  38. 38.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
  39. 39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Footer: 23 px
    Title: 21 px
    Body text: 18 px
  40. 40.♿ A screen has 8 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?

Answer key

  1. sudden loud sounds
  2. makes it harder
  3. helps everyone
  4. 1
  5. tiny tap areas
  6. colour as the only clue
  7. True
  8. icons with no labels
  9. text that can grow
  10. True
  11. so anyone can follow
  12. 5
  13. sudden loud sounds
  14. 1
  15. reads the screen aloud
  16. False
  17. makes it harder
  18. strong colour contrast
  19. 2
  20. 5
  21. everyone
  22. 3
  23. labels on every icon
  24. Hint
  25. 7
  26. 1
  27. makes it harder
  28. 3
  29. tiny tap areas
  30. fast-flashing lights
  31. 3
  32. a text label
  33. 4
  34. Body text
  35. False
  36. labels on every icon
  37. Caption
  38. 2
  39. 0
  40. 7

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