App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.True or false: “text that can grow” makes the app harder to use. (a) True (b) False
- 2.♿ A screen has 7 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 3.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) strong colour contrast (d) tiny tap areas
- 4.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
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5.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 19 px
Label: 14 px
Caption: 17 px
Body text: 19 px -
6.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 15 px
Label: 19 px
Hint: 11 px - 7.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 8.🔍 Which is the odd one out? (a) text that can grow (b) colour as the only clue (c) captions on videos (d) labels on every icon
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9.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 15 px
Footer: 15 px
Label: 24 px
Caption: 14 px - 10.🔍 Which is the odd one out? (a) colour as the only clue (b) sudden loud sounds (c) labels on every icon (d) icons with no labels
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11.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 18 px
Title: 20 px
Footer: 17 px
Caption: 12 px
Hint: 23 px (a) Caption (b) Title (c) Label (d) Footer - 12.♿ What does a screen reader do? (a) takes photos (b) plays music (c) makes text tiny (d) reads the screen aloud
- 13.Which of these makes the app harder to use? (a) icons with no labels (b) big touch targets (c) captions on videos (d) labels on every icon
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14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 23 px
Hint: 21 px
Title: 21 px -
15.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 12 px
Menu: 13 px
Caption: 14 px - 16.🔍 Which is the odd one out? (a) fast-flashing lights (b) tiny tap areas (c) colour as the only clue (d) strong colour contrast
- 17.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 18.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
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19.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 18 px
Body text: 20 px
Label: 11 px
Menu: 23 px - 20.♿ Why add captions to videos? (a) to add colour (b) so anyone can follow (c) to slow them down (d) to hide the sound
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21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 16 px
Body text: 27 px
Menu: 16 px
Footer: 10 px
Title: 19 px (a) Label (b) Menu (c) Body text (d) Footer - 22.Which of these makes the app harder to use? (a) labels on every icon (b) tiny tap areas (c) strong colour contrast (d) big touch targets
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23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 15 px
Hint: 13 px
Footer: 19 px
Caption: 10 px
Title: 14 px - 24.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
- 25.Which of these makes the app harder to use? (a) text that can grow (b) captions on videos (c) labels on every icon (d) colour as the only clue
- 26.Which of these helps everyone use the app? (a) colour as the only clue (b) strong colour contrast (c) tiny tap areas (d) fast-flashing lights
- 27.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 28.Which of these makes the app harder to use? (a) sudden loud sounds (b) big touch targets (c) captions on videos (d) text that can grow
- 29.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 30.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 31.Which of these helps everyone use the app? (a) tiny tap areas (b) icons with no labels (c) sudden loud sounds (d) text that can grow
- 32.True or false: “big touch targets” helps everyone use the app. (a) False (b) True
- 33.♿ A screen has 9 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 10 px
Footer: 22 px
Menu: 24 px (a) Hint (b) Footer (c) Menu - 35.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 36.Which of these helps everyone use the app? (a) colour as the only clue (b) fast-flashing lights (c) captions on videos (d) sudden loud sounds
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37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 25 px
Menu: 25 px
Caption: 19 px
Body text: 24 px
Label: 9 px (a) Footer (b) Caption (c) Label (d) Menu - 38.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
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39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 15 px
Body text: 21 px
Caption: 24 px
Hint: 16 px
Label: 22 px - 40.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
Answer key
- False
- 3
- tiny tap areas
- False
- 1
- 2
- helps everyone
- colour as the only clue
- 3
- labels on every icon
- Caption
- reads the screen aloud
- icons with no labels
- 0
- 3
- strong colour contrast
- makes it harder
- False
- 1
- so anyone can follow
- Footer
- tiny tap areas
- 4
- True
- colour as the only clue
- strong colour contrast
- helps everyone
- sudden loud sounds
- 4
- helps everyone
- text that can grow
- True
- 5
- Hint
- makes it harder
- captions on videos
- Label
- False
- 1
- helps everyone
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