App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.Which of these makes the app harder to use? (a) big touch targets (b) captions on videos (c) colour as the only clue (d) text that can grow
- 2.♿ Accessibility means an app works for ___. (a) nobody (b) everyone (c) only the coder (d) only experts
- 3.♿ A screen has 7 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 4.True or false: “colour as the only clue” helps everyone use the app. (a) True (b) False
- 5.♿ A screen has 12 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 6.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
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7.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 22 px
Footer: 19 px
Hint: 17 px
Caption: 16 px
Menu: 10 px - 8.True or false: “tiny tap areas” makes the app harder to use. (a) True (b) False
- 9.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) helps everyone (b) makes it harder
- 10.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 11.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
- 12.♿ What does a screen reader do? (a) plays music (b) takes photos (c) makes text tiny (d) reads the screen aloud
- 13.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 14.Which of these makes the app harder to use? (a) strong colour contrast (b) tiny tap areas (c) labels on every icon (d) text that can grow
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15.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 19 px
Body text: 21 px
Menu: 19 px
Title: 16 px - 16.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 17.Which of these helps everyone use the app? (a) tiny tap areas (b) fast-flashing lights (c) labels on every icon (d) sudden loud sounds
- 18.🔍 Which is the odd one out? (a) tiny tap areas (b) icons with no labels (c) colour as the only clue (d) captions on videos
- 19.🔍 Which is the odd one out? (a) text that can grow (b) big touch targets (c) strong colour contrast (d) sudden loud sounds
- 20.♿ A screen has 11 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 21.Which of these makes the app harder to use? (a) labels on every icon (b) text that can grow (c) fast-flashing lights (d) strong colour contrast
- 22.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 23.True or false: “labels on every icon” helps everyone use the app. (a) False (b) True
- 24.🔍 Which is the odd one out? (a) labels on every icon (b) tiny tap areas (c) colour as the only clue (d) fast-flashing lights
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25.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 26 px
Label: 17 px
Title: 23 px
Menu: 10 px
Hint: 19 px (a) Body text (b) Label (c) Menu (d) Title - 26.🔍 Which is the odd one out? (a) icons with no labels (b) fast-flashing lights (c) colour as the only clue (d) text that can grow
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27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 22 px
Label: 23 px
Hint: 15 px
Caption: 18 px - 28.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) fast-flashing lights (d) strong colour contrast
- 29.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 30.♿ A screen has 9 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 31.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
- 32.🔍 Which is the odd one out? (a) strong colour contrast (b) big touch targets (c) captions on videos (d) colour as the only clue
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33.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 23 px
Hint: 16 px
Footer: 14 px (a) Footer (b) Hint (c) Body text -
34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 13 px
Label: 16 px
Title: 28 px (a) Title (b) Label (c) Caption - 35.Which of these makes the app harder to use? (a) big touch targets (b) text that can grow (c) captions on videos (d) sudden loud sounds
- 36.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 37.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
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38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 16 px
Label: 18 px
Caption: 24 px
Title: 17 px
Footer: 12 px (a) Label (b) Footer (c) Caption (d) Menu -
39.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 21 px
Caption: 10 px
Label: 13 px
Body text: 16 px - 40.♿ A screen has 8 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
Answer key
- colour as the only clue
- everyone
- 1
- False
- 5
- False
- 1
- True
- makes it harder
- helps everyone
- True
- reads the screen aloud
- 6
- tiny tap areas
- 0
- False
- labels on every icon
- captions on videos
- sudden loud sounds
- 8
- fast-flashing lights
- 1
- True
- labels on every icon
- Menu
- text that can grow
- 1
- strong colour contrast
- makes it harder
- 4
- True
- colour as the only clue
- Footer
- Caption
- sudden loud sounds
- helps everyone
- True
- Footer
- 2
- 5
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