App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
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1.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 25 px
Title: 9 px
Body text: 17 px (a) Body text (b) Footer (c) Title - 2.♿ Accessibility means an app works for ___. (a) everyone (b) only the coder (c) nobody (d) only experts
- 3.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
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4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 24 px
Menu: 23 px
Body text: 23 px - 5.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) the server (c) colour-blind users (d) the battery
- 6.True or false: “captions on videos” makes the app harder to use. (a) False (b) True
- 7.♿ A screen has 5 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 28 px
Title: 24 px
Caption: 10 px
Footer: 23 px
Body text: 20 px (a) Caption (b) Footer (c) Title (d) Label - 9.🔍 Which is the odd one out? (a) text that can grow (b) sudden loud sounds (c) big touch targets (d) labels on every icon
- 10.🔍 Which is the odd one out? (a) big touch targets (b) tiny tap areas (c) labels on every icon (d) captions on videos
- 11.True or false: “sudden loud sounds” makes the app harder to use. (a) True (b) False
- 12.Which of these helps everyone use the app? (a) captions on videos (b) colour as the only clue (c) sudden loud sounds (d) tiny tap areas
- 13.Which of these helps everyone use the app? (a) fast-flashing lights (b) icons with no labels (c) text that can grow (d) tiny tap areas
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14.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 26 px
Footer: 28 px
Caption: 21 px
Body text: 14 px
Label: 18 px (a) Caption (b) Body text (c) Title (d) Footer - 15.Which of these helps everyone use the app? (a) icons with no labels (b) big touch targets (c) sudden loud sounds (d) colour as the only clue
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16.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 16 px
Caption: 17 px
Footer: 21 px
Hint: 24 px
Title: 10 px - 17.♿ What should every icon-only button have for screen readers? (a) a sound (b) a bright colour (c) a long animation (d) a text label
- 18.🔍 Which is the odd one out? (a) text that can grow (b) fast-flashing lights (c) labels on every icon (d) strong colour contrast
- 19.♿ A screen has 8 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 20.True or false: “tiny tap areas” makes the app harder to use. (a) False (b) True
- 21.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
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22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 20 px
Label: 22 px
Body text: 20 px
Menu: 22 px -
23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Label: 21 px
Caption: 19 px
Hint: 18 px
Title: 20 px
Footer: 23 px - 24.True or false: “big touch targets” helps everyone use the app. (a) False (b) True
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25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 10 px
Label: 18 px
Body text: 24 px
Footer: 12 px
Caption: 10 px - 26.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
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27.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 13 px
Menu: 18 px
Caption: 27 px (a) Body text (b) Menu (c) Caption - 28.Which of these makes the app harder to use? (a) tiny tap areas (b) labels on every icon (c) captions on videos (d) text that can grow
- 29.🔍 Which is the odd one out? (a) labels on every icon (b) text that can grow (c) big touch targets (d) colour as the only clue
- 30.🔍 Which is the odd one out? (a) tiny tap areas (b) fast-flashing lights (c) icons with no labels (d) labels on every icon
- 31.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 32.True or false: “icons with no labels” makes the app harder to use. (a) True (b) False
- 33.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) makes it harder (b) helps everyone
- 34.True or false: “colour as the only clue” helps everyone use the app. (a) False (b) True
- 35.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
- 36.🔍 Which is the odd one out? (a) text that can grow (b) fast-flashing lights (c) sudden loud sounds (d) icons with no labels
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37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 11 px
Title: 18 px
Hint: 11 px - 38.🔍 Which is the odd one out? (a) labels on every icon (b) text that can grow (c) strong colour contrast (d) icons with no labels
- 39.Which of these makes the app harder to use? (a) strong colour contrast (b) labels on every icon (c) colour as the only clue (d) text that can grow
- 40.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
Answer key
- Title
- everyone
- helps everyone
- 0
- colour-blind users
- False
- 3
- Caption
- sudden loud sounds
- tiny tap areas
- True
- captions on videos
- text that can grow
- Body text
- big touch targets
- 1
- a text label
- fast-flashing lights
- 4
- True
- makes it harder
- 0
- 0
- True
- 3
- helps everyone
- Body text
- tiny tap areas
- colour as the only clue
- labels on every icon
- 1
- True
- helps everyone
- False
- False
- text that can grow
- 2
- icons with no labels
- colour as the only clue
- 6
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