App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.True or false: “captions on videos” helps everyone use the app. (a) False (b) True
- 2.True or false: “text that can grow” makes the app harder to use. (a) False (b) True
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3.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 11 px
Body text: 13 px
Footer: 16 px
Hint: 13 px - 4.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
- 5.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 6.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
- 7.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 8.♿ A screen has 12 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 9.Which of these helps everyone use the app? (a) icons with no labels (b) colour as the only clue (c) fast-flashing lights (d) text that can grow
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10.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 16 px
Hint: 13 px
Title: 26 px
Footer: 26 px
Label: 22 px (a) Hint (b) Caption (c) Footer (d) Title - 11.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
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12.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 19 px
Title: 13 px
Label: 16 px
Menu: 13 px -
13.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 12 px
Body text: 14 px
Hint: 22 px
Title: 20 px -
14.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 16 px
Caption: 14 px
Label: 11 px - 15.♿ A screen has 12 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 16.True or false: “sudden loud sounds” makes the app harder to use. (a) False (b) True
- 17.♿ A screen has 11 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
- 18.True or false: “strong colour contrast” makes the app harder to use. (a) False (b) True
- 19.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
- 20.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) helps everyone (b) makes it harder
- 21.🔍 Which is the odd one out? (a) big touch targets (b) strong colour contrast (c) labels on every icon (d) sudden loud sounds
- 22.♿ What should every icon-only button have for screen readers? (a) a sound (b) a text label (c) a long animation (d) a bright colour
- 23.Which of these makes the app harder to use? (a) strong colour contrast (b) captions on videos (c) tiny tap areas (d) labels on every icon
- 24.♿ A screen has 9 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 25.🔍 Which is the odd one out? (a) text that can grow (b) labels on every icon (c) captions on videos (d) colour as the only clue
- 26.♿ Accessibility means an app works for ___. (a) only the coder (b) everyone (c) only experts (d) nobody
- 27.♿ What does a screen reader do? (a) plays music (b) takes photos (c) reads the screen aloud (d) makes text tiny
- 28.♿ Showing right or wrong only in red and green is a problem for ___. (a) fast typists (b) the server (c) colour-blind users (d) the battery
- 29.♿ A screen has 5 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 30.🔍 Which is the odd one out? (a) strong colour contrast (b) icons with no labels (c) fast-flashing lights (d) colour as the only clue
- 31.♿ A screen has 7 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 32.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 33.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) helps everyone (b) makes it harder
- 34.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
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35.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 26 px
Label: 25 px
Body text: 12 px (a) Body text (b) Label (c) Menu -
36.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 13 px
Title: 23 px
Footer: 18 px (a) Title (b) Footer (c) Caption - 37.♿ A screen has 11 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
- 38.Which of these makes the app harder to use? (a) colour as the only clue (b) big touch targets (c) labels on every icon (d) text that can grow
- 39.🔍 Which is the odd one out? (a) big touch targets (b) fast-flashing lights (c) sudden loud sounds (d) colour as the only clue
- 40.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
Answer key
- True
- False
- 3
- False
- helps everyone
- makes it harder
- makes it harder
- 9
- text that can grow
- Hint
- makes it harder
- 2
- 2
- 2
- 6
- True
- 7
- False
- True
- makes it harder
- sudden loud sounds
- a text label
- tiny tap areas
- 4
- colour as the only clue
- everyone
- reads the screen aloud
- colour-blind users
- 3
- strong colour contrast
- 4
- helps everyone
- helps everyone
- makes it harder
- Body text
- Caption
- 2
- colour as the only clue
- big touch targets
- helps everyone
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