App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.True or false: “tiny tap areas” makes the app harder to use. (a) False (b) True
- 2.🔍 Which is the odd one out? (a) tiny tap areas (b) sudden loud sounds (c) strong colour contrast (d) colour as the only clue
- 3.♿ What does a screen reader do? (a) takes photos (b) plays music (c) makes text tiny (d) reads the screen aloud
- 4.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) helps everyone (b) makes it harder
- 5.True or false: “text that can grow” helps everyone use the app. (a) False (b) True
- 6.True or false: “captions on videos” makes the app harder to use. (a) True (b) False
- 7.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
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8.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 21 px
Label: 16 px
Footer: 21 px
Caption: 14 px - 9.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) fast typists (c) the battery (d) colour-blind users
- 10.True or false: “colour as the only clue” helps everyone use the app. (a) False (b) True
- 11.Which of these makes the app harder to use? (a) text that can grow (b) captions on videos (c) big touch targets (d) tiny tap areas
- 12.♿ What should every icon-only button have for screen readers? (a) a text label (b) a bright colour (c) a long animation (d) a sound
- 13.♿ Accessibility means an app works for ___. (a) only the coder (b) everyone (c) nobody (d) only experts
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14.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 12 px
Hint: 19 px
Caption: 21 px (a) Caption (b) Footer (c) Hint - 15.True or false: “strong colour contrast” makes the app harder to use. (a) True (b) False
- 16.🔍 Which is the odd one out? (a) big touch targets (b) text that can grow (c) labels on every icon (d) colour as the only clue
- 17.Which of these helps everyone use the app? (a) strong colour contrast (b) colour as the only clue (c) fast-flashing lights (d) icons with no labels
- 18.🔍 Which is the odd one out? (a) tiny tap areas (b) sudden loud sounds (c) big touch targets (d) icons with no labels
- 19.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) helps everyone (b) makes it harder
- 20.♿ Does this help everyone, or make the app harder to use: strong colour contrast? (a) helps everyone (b) makes it harder
- 21.True or false: “big touch targets” makes the app harder to use. (a) True (b) False
- 22.Which of these helps everyone use the app? (a) labels on every icon (b) tiny tap areas (c) colour as the only clue (d) sudden loud sounds
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23.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 22 px
Footer: 23 px
Caption: 13 px -
24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 10 px
Footer: 25 px
Menu: 22 px
Label: 19 px
Body text: 26 px (a) Menu (b) Label (c) Caption (d) Footer -
25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 12 px
Body text: 14 px
Title: 13 px
Footer: 15 px
Hint: 15 px - 26.♿ A screen has 5 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 11 px
Title: 10 px
Caption: 17 px
Label: 24 px - 28.♿ A screen has 6 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 29.Which of these makes the app harder to use? (a) text that can grow (b) big touch targets (c) labels on every icon (d) fast-flashing lights
-
30.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 16 px
Label: 25 px
Hint: 19 px
Menu: 14 px
Body text: 23 px (a) Label (b) Hint (c) Menu (d) Caption - 31.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 32.♿ A screen has 5 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 33.♿ Why add captions to videos? (a) to slow them down (b) to hide the sound (c) to add colour (d) so anyone can follow
- 34.True or false: “captions on videos” helps everyone use the app. (a) True (b) False
- 35.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
- 36.True or false: “sudden loud sounds” helps everyone use the app. (a) False (b) True
-
37.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 13 px
Menu: 16 px
Footer: 23 px
Body text: 11 px -
38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 28 px
Label: 14 px
Caption: 19 px
Menu: 27 px (a) Caption (b) Menu (c) Hint (d) Label -
39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Hint: 20 px
Label: 23 px
Caption: 19 px
Title: 24 px
Body text: 9 px (a) Caption (b) Body text (c) Hint (d) Label -
40.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Menu: 23 px
Footer: 10 px
Title: 13 px
Caption: 18 px
Answer key
- True
- strong colour contrast
- reads the screen aloud
- helps everyone
- True
- False
- makes it harder
- 1
- colour-blind users
- False
- tiny tap areas
- a text label
- everyone
- Footer
- False
- colour as the only clue
- strong colour contrast
- big touch targets
- helps everyone
- helps everyone
- False
- labels on every icon
- 1
- Caption
- 5
- 1
- 2
- 5
- fast-flashing lights
- Menu
- helps everyone
- 2
- so anyone can follow
- True
- True
- False
- 2
- Label
- Body text
- 2
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