App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 2.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 3.♿ Why add captions to videos? (a) to slow them down (b) so anyone can follow (c) to hide the sound (d) to add colour
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4.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 22 px
Hint: 21 px
Menu: 11 px
Title: 13 px - 5.♿ A screen has 7 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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6.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 23 px
Footer: 24 px
Label: 10 px
Hint: 20 px (a) Hint (b) Label (c) Caption (d) Footer -
7.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 10 px
Menu: 22 px
Label: 17 px (a) Menu (b) Label (c) Caption - 8.🔍 Which is the odd one out? (a) strong colour contrast (b) captions on videos (c) text that can grow (d) colour as the only clue
- 9.Which of these makes the app harder to use? (a) labels on every icon (b) colour as the only clue (c) text that can grow (d) strong colour contrast
- 10.🔍 Which is the odd one out? (a) sudden loud sounds (b) colour as the only clue (c) big touch targets (d) icons with no labels
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11.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 20 px
Caption: 20 px
Hint: 24 px
Body text: 11 px
Title: 26 px (a) Caption (b) Hint (c) Body text (d) Menu -
12.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 10 px
Caption: 12 px
Title: 19 px
Body text: 22 px - 13.True or false: “tiny tap areas” helps everyone use the app. (a) False (b) True
- 14.🔍 Which is the odd one out? (a) big touch targets (b) captions on videos (c) text that can grow (d) sudden loud sounds
- 15.♿ A screen has 10 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 16.True or false: “icons with no labels” makes the app harder to use. (a) False (b) True
- 17.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
- 18.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) helps everyone (b) makes it harder
- 19.♿ What does a screen reader do? (a) makes text tiny (b) takes photos (c) plays music (d) reads the screen aloud
- 20.🔍 Which is the odd one out? (a) big touch targets (b) captions on videos (c) tiny tap areas (d) text that can grow
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21.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 17 px
Caption: 25 px
Title: 26 px
Label: 10 px
Hint: 23 px (a) Footer (b) Caption (c) Label (d) Title - 22.Which of these makes the app harder to use? (a) big touch targets (b) labels on every icon (c) captions on videos (d) fast-flashing lights
- 23.🔍 Which is the odd one out? (a) colour as the only clue (b) icons with no labels (c) text that can grow (d) tiny tap areas
- 24.🔍 Which is the odd one out? (a) tiny tap areas (b) labels on every icon (c) icons with no labels (d) fast-flashing lights
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25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 17 px
Hint: 11 px
Caption: 10 px
Menu: 21 px - 26.🔍 Which is the odd one out? (a) strong colour contrast (b) icons with no labels (c) labels on every icon (d) text that can grow
- 27.♿ A screen has 9 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Body text: 21 px
Hint: 14 px
Title: 20 px
Menu: 16 px
Footer: 14 px - 29.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) icons with no labels (d) text that can grow
- 30.♿ Accessibility means an app works for ___. (a) only the coder (b) only experts (c) nobody (d) everyone
- 31.True or false: “colour as the only clue” helps everyone use the app. (a) False (b) True
- 32.🔍 Which is the odd one out? (a) icons with no labels (b) fast-flashing lights (c) strong colour contrast (d) tiny tap areas
- 33.♿ A screen has 12 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 34.♿ A screen has 10 icon buttons. Only 9 of them have a text label for screen readers. How many still need a label?
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35.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 14 px
Body text: 21 px
Footer: 18 px (a) Body text (b) Footer (c) Caption - 36.♿ A screen has 8 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
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37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 9 px
Hint: 18 px
Title: 25 px
Footer: 27 px (a) Hint (b) Menu (c) Footer (d) Title - 38.♿ A screen has 10 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 39.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
- 40.Which of these makes the app harder to use? (a) captions on videos (b) tiny tap areas (c) strong colour contrast (d) big touch targets
Answer key
- helps everyone
- helps everyone
- so anyone can follow
- 2
- 5
- Label
- Caption
- colour as the only clue
- colour as the only clue
- big touch targets
- Body text
- 2
- False
- sudden loud sounds
- 9
- True
- False
- makes it harder
- reads the screen aloud
- tiny tap areas
- Label
- fast-flashing lights
- text that can grow
- labels on every icon
- 2
- icons with no labels
- 7
- 2
- text that can grow
- everyone
- False
- strong colour contrast
- 5
- 1
- Caption
- 4
- Menu
- 3
- True
- tiny tap areas
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