App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.Which of these makes the app harder to use? (a) text that can grow (b) big touch targets (c) tiny tap areas (d) labels on every icon
- 2.♿ Why add captions to videos? (a) to hide the sound (b) to slow them down (c) to add colour (d) so anyone can follow
- 3.True or false: “sudden loud sounds” makes the app harder to use. (a) True (b) False
- 4.♿ What does a screen reader do? (a) plays music (b) takes photos (c) reads the screen aloud (d) makes text tiny
- 5.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
- 6.Which of these makes the app harder to use? (a) big touch targets (b) fast-flashing lights (c) captions on videos (d) labels on every icon
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7.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 12 px
Body text: 11 px
Label: 15 px
Title: 10 px - 8.♿ A screen has 8 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
- 9.🔍 Which is the odd one out? (a) labels on every icon (b) strong colour contrast (c) big touch targets (d) colour as the only clue
- 10.♿ Accessibility means an app works for ___. (a) only experts (b) nobody (c) everyone (d) only the coder
- 11.Which of these makes the app harder to use? (a) colour as the only clue (b) text that can grow (c) big touch targets (d) labels on every icon
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12.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Title: 19 px
Footer: 20 px
Label: 9 px
Menu: 21 px (a) Label (b) Footer (c) Menu (d) Title - 13.Which of these helps everyone use the app? (a) text that can grow (b) sudden loud sounds (c) tiny tap areas (d) fast-flashing lights
- 14.Which of these makes the app harder to use? (a) icons with no labels (b) big touch targets (c) strong colour contrast (d) text that can grow
- 15.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
- 16.🔍 Which is the odd one out? (a) labels on every icon (b) strong colour contrast (c) tiny tap areas (d) text that can grow
- 17.True or false: “tiny tap areas” makes the app harder to use. (a) True (b) False
- 18.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
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19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 27 px
Title: 9 px
Menu: 16 px
Hint: 21 px
Label: 27 px (a) Body text (b) Title (c) Menu (d) Hint - 20.🔍 Which is the odd one out? (a) strong colour contrast (b) big touch targets (c) labels on every icon (d) sudden loud sounds
- 21.🔍 Which is the odd one out? (a) fast-flashing lights (b) labels on every icon (c) icons with no labels (d) colour as the only clue
- 22.🔍 Which is the odd one out? (a) tiny tap areas (b) colour as the only clue (c) icons with no labels (d) big touch targets
- 23.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
- 24.Which of these helps everyone use the app? (a) colour as the only clue (b) fast-flashing lights (c) labels on every icon (d) tiny tap areas
- 25.🔍 Which is the odd one out? (a) fast-flashing lights (b) tiny tap areas (c) sudden loud sounds (d) strong colour contrast
- 26.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
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27.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 18 px
Label: 11 px
Body text: 15 px
Footer: 18 px
Caption: 13 px -
28.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Menu: 22 px
Hint: 28 px
Title: 20 px
Body text: 19 px
Caption: 9 px (a) Title (b) Caption (c) Hint (d) Menu - 29.♿ A screen has 11 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 30.Which of these makes the app harder to use? (a) strong colour contrast (b) sudden loud sounds (c) labels on every icon (d) big touch targets
- 31.♿ A screen has 6 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
- 32.🔍 Which is the odd one out? (a) tiny tap areas (b) icons with no labels (c) sudden loud sounds (d) text that can grow
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33.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 15 px
Body text: 19 px
Label: 16 px - 34.True or false: “strong colour contrast” helps everyone use the app. (a) False (b) True
- 35.True or false: “colour as the only clue” makes the app harder to use. (a) True (b) False
- 36.♿ A screen has 10 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
- 37.Which of these helps everyone use the app? (a) fast-flashing lights (b) icons with no labels (c) big touch targets (d) tiny tap areas
-
38.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 12 px
Footer: 24 px
Body text: 16 px (a) Footer (b) Label (c) Body text - 39.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 40.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
Answer key
- tiny tap areas
- so anyone can follow
- True
- reads the screen aloud
- True
- fast-flashing lights
- 4
- 7
- colour as the only clue
- everyone
- colour as the only clue
- Label
- text that can grow
- icons with no labels
- helps everyone
- tiny tap areas
- True
- False
- Title
- sudden loud sounds
- labels on every icon
- big touch targets
- makes it harder
- labels on every icon
- strong colour contrast
- 4
- 3
- Caption
- 9
- sudden loud sounds
- 1
- text that can grow
- 1
- True
- True
- 4
- big touch targets
- Label
- False
- 8
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