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App Dev Worksheet: Accessibility

App development lesson 13: Accessibility · Set 767 · 40 questions
TalentJR

Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.

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  1. 1.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
  2. 2.♿ Does this help everyone, or make the app harder to use: sudden loud sounds? (a) makes it harder (b) helps everyone
  3. 3.♿ A screen has 9 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
  4. 4.♿ What does a screen reader do? (a) reads the screen aloud (b) plays music (c) makes text tiny (d) takes photos
  5. 5.🔍 Which is the odd one out? (a) tiny tap areas (b) strong colour contrast (c) icons with no labels (d) sudden loud sounds
  6. 6.Which of these makes the app harder to use? (a) labels on every icon (b) tiny tap areas (c) text that can grow (d) strong colour contrast
  7. 7.🔍 Which is the odd one out? (a) icons with no labels (b) colour as the only clue (c) text that can grow (d) tiny tap areas
  8. 8.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) makes it harder (b) helps everyone
  9. 9.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) colour-blind users (c) fast typists (d) the battery
  10. 10.🔍 Which is the odd one out? (a) captions on videos (b) big touch targets (c) text that can grow (d) fast-flashing lights
  11. 11.Which of these helps everyone use the app? (a) colour as the only clue (b) icons with no labels (c) labels on every icon (d) sudden loud sounds
  12. 12.🔍 Which is the odd one out? (a) labels on every icon (b) sudden loud sounds (c) big touch targets (d) strong colour contrast
  13. 13.♿ Does this help everyone, or make the app harder to use: fast-flashing lights? (a) makes it harder (b) helps everyone
  14. 14.♿ A screen has 7 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
  15. 15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Title: 17 px
    Hint: 10 px
    Footer: 18 px
    (a) Footer (b) Title (c) Hint
  16. 16.True or false: “captions on videos” makes the app harder to use. (a) False (b) True
  17. 17.♿ A screen has 7 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
  18. 18.Which of these helps everyone use the app? (a) text that can grow (b) sudden loud sounds (c) fast-flashing lights (d) icons with no labels
  19. 19.🔍 Which is the odd one out? (a) colour as the only clue (b) labels on every icon (c) big touch targets (d) text that can grow
  20. 20.Which of these helps everyone use the app? (a) tiny tap areas (b) fast-flashing lights (c) icons with no labels (d) big touch targets
  21. 21.♿ A screen has 9 icon buttons. Only 1 of them have a text label for screen readers. How many still need a label?
  22. 22.♿ Why add captions to videos? (a) to hide the sound (b) so anyone can follow (c) to slow them down (d) to add colour
  23. 23.♿ Does this help everyone, or make the app harder to use: captions on videos? (a) makes it harder (b) helps everyone
  24. 24.♿ Does this help everyone, or make the app harder to use: colour as the only clue? (a) makes it harder (b) helps everyone
  25. 25.Which of these helps everyone use the app? (a) strong colour contrast (b) tiny tap areas (c) icons with no labels (d) colour as the only clue
  26. 26.♿ A screen has 6 icon buttons. Only 4 of them have a text label for screen readers. How many still need a label?
  27. 27.🔍 Which is the odd one out? (a) tiny tap areas (b) labels on every icon (c) big touch targets (d) text that can grow
  28. 28.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Caption: 25 px
    Title: 25 px
    Footer: 11 px
    (a) Footer (b) Caption (c) Title
  29. 29.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Body text: 23 px
    Footer: 22 px
    Label: 15 px
    Hint: 22 px
  30. 30.♿ What should every icon-only button have for screen readers? (a) a text label (b) a bright colour (c) a long animation (d) a sound
  31. 31.Which of these makes the app harder to use? (a) labels on every icon (b) colour as the only clue (c) text that can grow (d) strong colour contrast
  32. 32.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Label: 28 px
    Menu: 11 px
    Footer: 16 px
    Caption: 23 px
    (a) Footer (b) Caption (c) Menu (d) Label
  33. 33.♿ A screen has 7 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
  34. 34.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Title: 12 px
    Hint: 24 px
    Caption: 14 px
    Menu: 12 px
  35. 35.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
  36. 36.🔍 Which is the odd one out? (a) tiny tap areas (b) sudden loud sounds (c) colour as the only clue (d) labels on every icon
  37. 37.Which of these helps everyone use the app? (a) captions on videos (b) tiny tap areas (c) sudden loud sounds (d) fast-flashing lights
  38. 38.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Footer: 11 px
    Title: 19 px
    Caption: 11 px
    Menu: 16 px
  39. 39.True or false: “sudden loud sounds” makes the app harder to use. (a) True (b) False
  40. 40.True or false: “labels on every icon” makes the app harder to use. (a) False (b) True

Answer key

  1. helps everyone
  2. makes it harder
  3. 3
  4. reads the screen aloud
  5. strong colour contrast
  6. tiny tap areas
  7. text that can grow
  8. makes it harder
  9. colour-blind users
  10. fast-flashing lights
  11. labels on every icon
  12. sudden loud sounds
  13. makes it harder
  14. 1
  15. Hint
  16. False
  17. 6
  18. text that can grow
  19. colour as the only clue
  20. big touch targets
  21. 8
  22. so anyone can follow
  23. helps everyone
  24. makes it harder
  25. strong colour contrast
  26. 2
  27. tiny tap areas
  28. Footer
  29. 1
  30. a text label
  31. colour as the only clue
  32. Menu
  33. 2
  34. 3
  35. helps everyone
  36. labels on every icon
  37. captions on videos
  38. 2
  39. True
  40. False

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