App Dev Worksheet: Accessibility
Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.
NameDateTime takenScore ___ / 40
- 1.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
- 2.🔍 Which is the odd one out? (a) tiny tap areas (b) labels on every icon (c) strong colour contrast (d) big touch targets
- 3.Which of these makes the app harder to use? (a) text that can grow (b) big touch targets (c) tiny tap areas (d) strong colour contrast
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4.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 14 px
Caption: 22 px
Hint: 25 px (a) Caption (b) Body text (c) Hint - 5.True or false: “big touch targets” helps everyone use the app. (a) True (b) False
- 6.♿ Does this help everyone, or make the app harder to use: big touch targets? (a) makes it harder (b) helps everyone
- 7.Which of these helps everyone use the app? (a) colour as the only clue (b) icons with no labels (c) captions on videos (d) tiny tap areas
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8.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Label: 28 px
Footer: 26 px
Title: 27 px
Caption: 9 px
Body text: 27 px (a) Footer (b) Title (c) Caption (d) Label - 9.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
- 10.🔍 Which is the odd one out? (a) labels on every icon (b) captions on videos (c) sudden loud sounds (d) text that can grow
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11.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Footer: 22 px
Label: 17 px
Hint: 24 px - 12.♿ What does a screen reader do? (a) reads the screen aloud (b) takes photos (c) plays music (d) makes text tiny
- 13.♿ Showing right or wrong only in red and green is a problem for ___. (a) the server (b) fast typists (c) colour-blind users (d) the battery
- 14.🔍 Which is the odd one out? (a) sudden loud sounds (b) icons with no labels (c) captions on videos (d) tiny tap areas
- 15.♿ Accessibility means an app works for ___. (a) nobody (b) only the coder (c) only experts (d) everyone
- 16.True or false: “icons with no labels” helps everyone use the app. (a) False (b) True
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17.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Body text: 25 px
Footer: 21 px
Title: 10 px (a) Footer (b) Title (c) Body text -
18.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 13 px
Hint: 23 px
Footer: 15 px -
19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 13 px
Body text: 23 px
Menu: 28 px
Title: 25 px (a) Title (b) Footer (c) Menu (d) Body text - 20.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
- 21.♿ A screen has 10 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
- 22.🔍 Which is the odd one out? (a) tiny tap areas (b) text that can grow (c) sudden loud sounds (d) colour as the only clue
- 23.Which of these helps everyone use the app? (a) colour as the only clue (b) labels on every icon (c) tiny tap areas (d) fast-flashing lights
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24.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Title: 20 px
Caption: 14 px
Menu: 12 px -
25.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Hint: 10 px
Caption: 19 px
Title: 12 px
Label: 22 px - 26.🔍 Which is the odd one out? (a) labels on every icon (b) strong colour contrast (c) icons with no labels (d) captions on videos
- 27.True or false: “sudden loud sounds” helps everyone use the app. (a) True (b) False
- 28.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
- 29.Which of these helps everyone use the app? (a) icons with no labels (b) fast-flashing lights (c) sudden loud sounds (d) strong colour contrast
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30.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
Caption: 13 px
Menu: 12 px
Title: 24 px
Body text: 16 px
Footer: 10 px - 31.Which of these makes the app harder to use? (a) big touch targets (b) text that can grow (c) icons with no labels (d) captions on videos
- 32.♿ A screen has 6 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
- 33.♿ A screen has 11 icon buttons. Only 7 of them have a text label for screen readers. How many still need a label?
- 34.Which of these makes the app harder to use? (a) captions on videos (b) big touch targets (c) fast-flashing lights (d) strong colour contrast
- 35.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) helps everyone (b) makes it harder
- 36.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
- 37.Which of these helps everyone use the app? (a) fast-flashing lights (b) text that can grow (c) tiny tap areas (d) sudden loud sounds
- 38.🔍 Which is the odd one out? (a) labels on every icon (b) captions on videos (c) text that can grow (d) fast-flashing lights
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39.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Footer: 9 px
Label: 23 px
Body text: 20 px
Menu: 25 px
Title: 23 px (a) Body text (b) Label (c) Footer (d) Menu -
40.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
Caption: 18 px
Hint: 14 px
Footer: 19 px
Title: 20 px (a) Caption (b) Title (c) Hint (d) Footer
Answer key
- False
- tiny tap areas
- tiny tap areas
- Body text
- True
- helps everyone
- captions on videos
- Caption
- False
- sudden loud sounds
- 0
- reads the screen aloud
- colour-blind users
- captions on videos
- everyone
- False
- Title
- 2
- Footer
- helps everyone
- 7
- text that can grow
- labels on every icon
- 2
- 2
- icons with no labels
- False
- makes it harder
- strong colour contrast
- 3
- icons with no labels
- 4
- 4
- fast-flashing lights
- helps everyone
- False
- text that can grow
- fast-flashing lights
- Footer
- Hint
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