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App Dev Worksheet: Accessibility

App development lesson 13: Accessibility · Set 773 · 40 questions
TalentJR

Developer's tip (Design for everyone): Our rule: text is at least 16 px; every icon has a text label for screen readers. Add captions to videos; never use colour as the only clue. Big touch targets and strong contrast help everyone.

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  1. 1.Which of these helps everyone use the app? (a) colour as the only clue (b) tiny tap areas (c) big touch targets (d) icons with no labels
  2. 2.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Title: 14 px
    Footer: 14 px
    Hint: 21 px
    Caption: 10 px
    Menu: 17 px
  3. 3.🔍 Which is the odd one out? (a) captions on videos (b) big touch targets (c) labels on every icon (d) tiny tap areas
  4. 4.♿ A screen has 11 icon buttons. Only 6 of them have a text label for screen readers. How many still need a label?
  5. 5.🔍 Which is the odd one out? (a) icons with no labels (b) sudden loud sounds (c) tiny tap areas (d) captions on videos
  6. 6.True or false: “labels on every icon” helps everyone use the app. (a) True (b) False
  7. 7.🔍 Which is the odd one out? (a) captions on videos (b) strong colour contrast (c) text that can grow (d) sudden loud sounds
  8. 8.🔍 Which is the odd one out? (a) big touch targets (b) captions on videos (c) colour as the only clue (d) strong colour contrast
  9. 9.♿ A screen has 10 icon buttons. Only 5 of them have a text label for screen readers. How many still need a label?
  10. 10.Which of these makes the app harder to use? (a) fast-flashing lights (b) strong colour contrast (c) text that can grow (d) labels on every icon
  11. 11.♿ Does this help everyone, or make the app harder to use: text that can grow? (a) makes it harder (b) helps everyone
  12. 12.True or false: “colour as the only clue” helps everyone use the app. (a) True (b) False
  13. 13.True or false: “fast-flashing lights” helps everyone use the app. (a) False (b) True
  14. 14.♿ A screen has 7 icon buttons. Only 3 of them have a text label for screen readers. How many still need a label?
  15. 15.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Label: 28 px
    Title: 22 px
    Hint: 25 px
    Body text: 19 px
    Footer: 14 px
    (a) Hint (b) Label (c) Title (d) Footer
  16. 16.♿ A screen has 12 icon buttons. Only 8 of them have a text label for screen readers. How many still need a label?
  17. 17.🔍 Which is the odd one out? (a) fast-flashing lights (b) big touch targets (c) colour as the only clue (d) sudden loud sounds
  18. 18.True or false: “tiny tap areas” helps everyone use the app. (a) True (b) False
  19. 19.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Menu: 21 px
    Hint: 27 px
    Label: 14 px
    Body text: 16 px
    (a) Label (b) Hint (c) Menu (d) Body text
  20. 20.🔍 Which is the odd one out? (a) big touch targets (b) text that can grow (c) labels on every icon (d) icons with no labels
  21. 21.♿ Does this help everyone, or make the app harder to use: tiny tap areas? (a) makes it harder (b) helps everyone
  22. 22.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Body text: 24 px
    Hint: 20 px
    Label: 10 px
    Footer: 12 px
  23. 23.♿ Does this help everyone, or make the app harder to use: labels on every icon? (a) makes it harder (b) helps everyone
  24. 24.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Label: 10 px
    Footer: 25 px
    Caption: 17 px
    Body text: 28 px
    Menu: 28 px
    (a) Footer (b) Caption (c) Body text (d) Label
  25. 25.Which of these makes the app harder to use? (a) text that can grow (b) labels on every icon (c) icons with no labels (d) strong colour contrast
  26. 26.True or false: “big touch targets” makes the app harder to use. (a) False (b) True
  27. 27.♿ What should every icon-only button have for screen readers? (a) a bright colour (b) a text label (c) a sound (d) a long animation
  28. 28.♿ Our rule: text is at least 16 px. How many texts on this screen are too small?
    Body text: 23 px
    Title: 11 px
    Caption: 20 px
    Menu: 13 px
  29. 29.True or false: “captions on videos” helps everyone use the app. (a) False (b) True
  30. 30.♿ Does this help everyone, or make the app harder to use: icons with no labels? (a) helps everyone (b) makes it harder
  31. 31.Which of these helps everyone use the app? (a) icons with no labels (b) sudden loud sounds (c) labels on every icon (d) fast-flashing lights
  32. 32.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Label: 13 px
    Title: 24 px
    Hint: 26 px
    Body text: 28 px
    Footer: 25 px
    (a) Label (b) Hint (c) Title (d) Body text
  33. 33.🔍 Which is the odd one out? (a) big touch targets (b) captions on videos (c) fast-flashing lights (d) strong colour contrast
  34. 34.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Menu: 10 px
    Title: 17 px
    Label: 20 px
    (a) Menu (b) Title (c) Label
  35. 35.🔍 Which is the odd one out? (a) colour as the only clue (b) tiny tap areas (c) text that can grow (d) fast-flashing lights
  36. 36.♿ What does a screen reader do? (a) plays music (b) reads the screen aloud (c) makes text tiny (d) takes photos
  37. 37.♿ Our rule: text is at least 16 px. Which text on this screen is too small?
    Label: 9 px
    Menu: 24 px
    Body text: 27 px
    (a) Body text (b) Menu (c) Label
  38. 38.♿ A screen has 8 icon buttons. Only 2 of them have a text label for screen readers. How many still need a label?
  39. 39.True or false: “strong colour contrast” makes the app harder to use. (a) False (b) True
  40. 40.True or false: “fast-flashing lights” makes the app harder to use. (a) False (b) True

Answer key

  1. big touch targets
  2. 3
  3. tiny tap areas
  4. 5
  5. captions on videos
  6. True
  7. sudden loud sounds
  8. colour as the only clue
  9. 5
  10. fast-flashing lights
  11. helps everyone
  12. False
  13. False
  14. 4
  15. Footer
  16. 4
  17. big touch targets
  18. False
  19. Label
  20. icons with no labels
  21. makes it harder
  22. 2
  23. helps everyone
  24. Label
  25. icons with no labels
  26. False
  27. a text label
  28. 2
  29. True
  30. makes it harder
  31. labels on every icon
  32. Label
  33. fast-flashing lights
  34. Menu
  35. text that can grow
  36. reads the screen aloud
  37. Label
  38. 6
  39. False
  40. True

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